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Winner · jojino_'s team

16

104 kills · 5 players

de_nuke · 52 min

29 rounds · 2026-05-21

North America 5V5 Queue

BABA_B00M's team

13

108 kills · 5 players

Top fragger

AVi_121

28 kills

Top impact

AVi_121

122 ADR

Util damage

DFukMachine

103 HP

Weak spots this match

vs lifetime baseline
  • Ryuk_3027

    HS % 24% (avg 40%)

    -40%
  • Ryuk_3027

    ADR 52 (avg 74)

    -30%
  • Ryuk_3027

    K/D 0.77 (avg 1.01)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

jojino_'s team

7 · 5 · OT 4

drpres

3

27/20/7 · 2787 dmg

ADR

96

HS%

44

K/D

1.35

Entry 4/0Multi 2AWP 4Pistol 1

Bashbone

L66

25/19/4 · 2610 dmg

ADR

90

HS%

48

K/D

1.32

Entry 1/0Multi 1Util 4AWP 3Pistol 5

jojino_

L43

23/21/5 · 1890 dmg

ADR

65

HS%

35

K/D

1.10

Entry 2/0Multi 3Util 33Pistol 4

appending

L34

16/26/9 · 2086 dmg

ADR

72

HS%

38

K/D

0.62

Entry 3/0Multi 1Pistol 1

SauceMan67

L3

13/23/7 · 1498 dmg

ADR

52

HS%

15

K/D

0.57

Entry 1/0

BABA_B00M's team

5 · 7 · OT 1

AVi_121

8

28/22/13 · 3536 dmg

ADR

122

HS%

46

K/D

1.27

Entry 8/0Multi 2Util 24Pistol 6

BakerCompany

L23

24/20/5 · 2698 dmg

ADR

93

HS%

50

K/D

1.20

Entry 2/0Util 49AWP 1Pistol 3

BABA_B00M

L41

20/20/3 · 1895 dmg

ADR

65

HS%

15

K/D

1.00

Entry 2/0Util 86Pistol 1

DFukMachine

L61

19/20/5 · 2012 dmg

ADR

69

HS%

47

K/D

0.95

Entry 4/0Multi 1Util 103Pistol 1

Ryuk_3027

L3

17/22/3 · 1501 dmg

ADR

52

HS%

24

K/D

0.77

Entry 2/0Multi 1Util 94AWP 5Pistol 2
HS % -40%ADR -30%

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.