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Winner · silvestre7's team

16

110 kills · 5 players

de_dust2 · 42 min

30 rounds · 2026-05-05

Europe 5v5 Queue

Nano_Bo4ka's team

14

113 kills · 5 players

Top fragger

NasvayOG

35 kills

Top impact

NasvayOG

131 ADR

Util damage

silvestre7

234 HP

Weak spots this match

vs lifetime baseline
  • niiiiiiz

    HS % 36% (avg 45%)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

silvestre7's team

7 · 5 · OT 4

silvestre7

L103

27/22/7 · 2815 dmg

ADR

94

HS%

48

K/D

1.23

Entry 5/0Multi 2Util 234AWP 7Pistol 1

niiiiiiz

L104

25/22/4 · 2511 dmg

ADR

84

HS%

36

K/D

1.14

Entry 4/0Multi 1Util 20AWP 8Pistol 3
HS % -20%

Leo999-

L103

21/23/7 · 2582 dmg

ADR

86

HS%

67

K/D

0.91

Entry 1/0Multi 2Util 111Pistol 2

Mrshyyy

L104

20/21/2 · 2034 dmg

ADR

68

HS%

40

K/D

0.95

Entry 4/0Multi 1Util 112AWP 10Pistol 4

B4SiC--

L102

17/25/3 · 1686 dmg

ADR

56

HS%

65

K/D

0.68

Entry 2/0Util 56AWP 1Pistol 3

Nano_Bo4ka's team

5 · 7 · OT 2

NasvayOG

L106

35/22/13 · 3923 dmg

ADR

131

HS%

31

K/D

1.59

Entry 5/0Multi 5Util 105AWP 13Pistol 5

Nano_Bo4ka

5

26/19/4 · 2592 dmg

ADR

86

HS%

46

K/D

1.37

Entry 3/0Multi 1Util 23AWP 1Pistol 3

Elion777

L102

23/23/11 · 2255 dmg

ADR

75

HS%

48

K/D

1.00

Entry 2/0Multi 1Util 20Pistol 7

1TaP-PEEK-RM

L101

19/22/6 · 2289 dmg

ADR

76

HS%

53

K/D

0.86

Entry 2/0Multi 1Util 32AWP 2Pistol 2

Om_Trance

L10

10/24/7 · 1337 dmg

ADR

45

HS%

30

K/D

0.42

Entry 2/0Util 62AWP 1Pistol 1

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.