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Winner · Tomao's team

19

133 kills · 5 players

de_dust2 · 51 min

34 rounds · 2026-01-29

Europe 5v5 Queue

kappaje_'s team

15

118 kills · 5 players

Top fragger

travvis15

40 kills

Top impact

travvis15

141 ADR

Util damage

Ku3ix02

384 HP

Weak spots this match

vs lifetime baseline
  • kappaje_

    K/D 0.64 (avg 1.15)

    -44%
  • kappaje_

    ADR 64 (avg 82)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Tomao's team

7 · 5 · OT 7

travvis15

L87

40/23/17 · 4806 dmg

ADR

141

HS%

72

K/D

1.74

Entry 9/0Multi 5Util 298Pistol 1

Ku3ix02

L86

28/19/5 · 2863 dmg

ADR

84

HS%

39

K/D

1.47

Entry 2/0Multi 3Util 384AWP 4Pistol 3

ctin

L82

28/25/7 · 2703 dmg

ADR

80

HS%

50

K/D

1.12

Entry 2/0Util 64AWP 2Pistol 4

Tomao

L72

21/23/4 · 1985 dmg

ADR

58

HS%

33

K/D

0.91

Entry 2/0Multi 2Util 79AWP 1Pistol 3

yasiiek

L82

16/28/7 · 1913 dmg

ADR

56

HS%

50

K/D

0.57

Entry 5/0Util 87AWP 4

kappaje_'s team

5 · 7 · OT 3

lVOXYGEN52

L54

30/27/6 · 2646 dmg

ADR

78

HS%

33

K/D

1.11

Entry 3/0Multi 1Util 92AWP 9Pistol 2

s0arinhooo

L83

26/24/9 · 2832 dmg

ADR

83

HS%

69

K/D

1.08

Entry 1/0Multi 2Util 263Pistol 7

Falubii

L92

26/25/6 · 2845 dmg

ADR

84

HS%

38

K/D

1.04

Entry 4/0Multi 1Util 28AWP 10Pistol 2

kappaje_

L94

18/28/8 · 2178 dmg

ADR

64

HS%

50

K/D

0.64

Entry 4/0Util 86Pistol 3
K/D -44%ADR -22%HS % +16%

krava52

L62

18/29/15 · 2505 dmg

ADR

74

HS%

50

K/D

0.62

Entry 2/0Util 300AWP 2Pistol 2

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.