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kinho's team

3

48 kills · 5 players

de_dust2 · 26 min

16 rounds · 2026-04-22

South America 5V5 Queue

Winner · tsug333's team

13

70 kills · 5 players

Top fragger

Tatu-_

28 kills

Top impact

Tatu-_

155 ADR

Util damage

oneking1

179 HP

Weak spots this match

vs lifetime baseline
  • Ceruttera

    K/D 0.79 (avg 1.20)

    -34%
  • Ceruttera

    HS % 36% (avg 54%)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

kinho's team

3 · 0

kinho

L102

14/14/3 · 1712 dmg

ADR

107

HS%

79

K/D

1.00

Entry 1/0Util 148Pistol 5

Ceruttera

L10

11/14/5 · 1249 dmg

ADR

78

HS%

36

K/D

0.79

Entry 1/0Multi 1AWP 2Pistol 5
K/D -34%HS % -33%

giift-

L101

9/14/5 · 1211 dmg

ADR

76

HS%

44

K/D

0.64

Entry 1/0Multi 1Util 134AWP 1Pistol 2

karpov-

L10

7/14/4 · 942 dmg

ADR

59

HS%

43

K/D

0.50

Entry 1/0Util 55Pistol 2

-Shin9

L10

7/15/0 · 524 dmg

ADR

33

HS%

0

K/D

0.47

Entry 2/0Util 12AWP 4Pistol 2

tsug333's team

9 · 4

Tatu-_

L108

28/7/2 · 2486 dmg

ADR

155

HS%

79

K/D

4.00

Entry 3/0Multi 5Util 29Pistol 7

tsug333

L101

12/9/11 · 1253 dmg

ADR

78

HS%

50

K/D

1.33

Entry 3/0Multi 1Util 116

oneking1

L101

12/11/6 · 1292 dmg

ADR

81

HS%

42

K/D

1.09

Entry 2/0Util 179AWP 1Pistol 3
HS % -14%

ronazik

L101

9/11/4 · 1008 dmg

ADR

63

HS%

22

K/D

0.82

Entry 1/0AWP 4

RBX12

L102

9/10/3 · 998 dmg

ADR

62

HS%

44

K/D

0.90

Entry 1/0Util 168

Half-by-half

First half

3 · 9

Second half

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.