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Winner · z0nee666's team

13

85 kills · 5 players

de_nuke · 42 min

24 rounds · 2026-05-31

Europe 5v5 Queue

CAPATOB_777's team

11

83 kills · 5 players

Top fragger

BouH_Allaha

29 kills

Top impact

BouH_Allaha

112 ADR

Util damage

K10pl

302 HP

Weak spots this match

vs lifetime baseline
  • toronoa666

    K/D 0.78 (avg 1.10)

    -29%
  • toronoa666

    ADR 59 (avg 79)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

z0nee666's team

5 · 8

tupa

L105

20/19/4 · 2095 dmg

ADR

87

HS%

50

K/D

1.05

Entry 3/0Multi 2Util 153Pistol 5
ADR +9%HS % +9%

Vivalabem

L103

20/12/5 · 2068 dmg

ADR

86

HS%

65

K/D

1.67

Entry 2/0Multi 3Util 21Pistol 2

flem3

L101

17/15/4 · 2060 dmg

ADR

86

HS%

47

K/D

1.13

Entry 7/0Util 210AWP 7Pistol 1

toronoa666

L103

14/18/3 · 1419 dmg

ADR

59

HS%

79

K/D

0.78

Entry 5/0Util 73AWP 4Pistol 8
K/D -29%ADR -25%HS % +52%

z0nee666

L101

14/17/3 · 1582 dmg

ADR

66

HS%

71

K/D

0.82

Util 68Pistol 3

CAPATOB_777's team

7 · 4

BouH_Allaha

L105

29/14/3 · 2675 dmg

ADR

112

HS%

45

K/D

2.07

Entry 2/0Multi 3Util 1AWP 2Pistol 4

V_ResuRsE

L104

16/16/6 · 2188 dmg

ADR

91

HS%

50

K/D

1.00

Entry 2/0Util 54Pistol 4

__Konstantin

L101

15/18/4 · 1658 dmg

ADR

69

HS%

27

K/D

0.83

Entry 1/0Util 139Pistol 1

K10pl

L101

14/19/7 · 1651 dmg

ADR

69

HS%

64

K/D

0.74

Entry 1/0Util 302Pistol 4

CAPATOB_777

L10

9/19/1 · 975 dmg

ADR

41

HS%

44

K/D

0.47

Entry 1/0AWP 4

Half-by-half

First half

5 · 7

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.