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Drix_F's team

7

65 kills · 5 players

de_dust2 · 33 min

20 rounds · 2026-04-03

Europe 5v5 Queue

Winner · FLENSIII's team

13

83 kills · 5 players

Top fragger

MercyRiley

20 kills

Top impact

-c1cad4

100 ADR

Util damage

kurayomi

182 HP

Weak spots this match

vs lifetime baseline
  • Drix_F

    HS % 25% (avg 41%)

    -39%
  • Drix_F

    K/D 0.67 (avg 1.03)

    -35%
  • Drix_F

    ADR 61 (avg 89)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Drix_F's team

4 · 3

-c1cad4

L91

17/17/7 · 2002 dmg

ADR

100

HS%

59

K/D

1.00

Entry 2/0Multi 1Util 95AWP 3Pistol 4

-wasauri

L71

15/18/3 · 1683 dmg

ADR

84

HS%

40

K/D

0.83

Entry 1/0Multi 4Util 58AWP 5Pistol 2

gagyle

L84

12/16/3 · 1382 dmg

ADR

69

HS%

50

K/D

0.75

Util 75Pistol 3

Drix_F

L61

12/18/3 · 1219 dmg

ADR

61

HS%

25

K/D

0.67

Entry 2/0Multi 1Util 50AWP 5Pistol 3
HS % -39%K/D -35%

555lev

L8

9/16/3 · 888 dmg

ADR

44

HS%

56

K/D

0.56

Entry 3/0Util 15AWP 2Pistol 2

FLENSIII's team

8 · 5

MercyRiley

L93

20/13/3 · 1948 dmg

ADR

97

HS%

35

K/D

1.54

Entry 4/0Multi 1Util 34AWP 10Pistol 4

OLDLOV

L63

19/17/4 · 1771 dmg

ADR

89

HS%

21

K/D

1.12

Entry 4/0AWP 1Pistol 2

FLENSIII

L83

17/12/5 · 1982 dmg

ADR

99

HS%

53

K/D

1.42

Multi 1Util 73Pistol 5

Cofekek

L82

15/14/3 · 1592 dmg

ADR

80

HS%

73

K/D

1.07

Entry 2/0Multi 1Util 148Pistol 3

kurayomi

L42

12/11/3 · 1475 dmg

ADR

74

HS%

42

K/D

1.09

Entry 2/0Util 182Pistol 2

Half-by-half

First half

4 · 8

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.