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ThatGuy11's team

8

66 kills · 5 players

de_mirage · 34 min

21 rounds · 2026-05-09

Europe 5v5 Queue

Winner · Leonidas-ACE's team

13

87 kills · 5 players

Top fragger

wyz-_-

27 kills

Top impact

wyz-_-

108 ADR

Util damage

zoitberh

267 HP

Weak spots this match

vs lifetime baseline
  • zoitberh

    HS % 24% (avg 33%)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ThatGuy11's team

6 · 2

R1KESO

L33

18/18/6 · 1720 dmg

ADR

82

HS%

61

K/D

1.00

Entry 3/0Multi 1Util 24AWP 7Pistol 2

sztyno

2

16/18/3 · 1569 dmg

ADR

75

HS%

50

K/D

0.89

Entry 3/0Multi 3Util 159AWP 4Pistol 3

ThatGuy11

L22

14/17/4 · 1466 dmg

ADR

70

HS%

14

K/D

0.82

Entry 1/0Util 30Pistol 2

wolfieboi121

L31

11/16/10 · 1572 dmg

ADR

75

HS%

36

K/D

0.69

Entry 3/0Multi 1Util 71Pistol 1

BigNickTrick

L2

7/18/5 · 1006 dmg

ADR

48

HS%

29

K/D

0.39

Util 11Pistol 3

Leonidas-ACE's team

6 · 7

wyz-_-

L37

27/10/1 · 2262 dmg

ADR

108

HS%

22

K/D

2.70

Entry 3/0Multi 3Util 6AWP 12Pistol 1

nesii666

L32

20/16/10 · 2185 dmg

ADR

104

HS%

40

K/D

1.25

Entry 3/0Multi 2Util 220AWP 2Pistol 7

zoitberh

L33

17/10/11 · 1924 dmg

ADR

92

HS%

24

K/D

1.70

Entry 1/0Multi 1Util 267AWP 9Pistol 2
HS % -27%K/D +89%ADR +39%

Leonidas-ACE

L31

15/15/3 · 1611 dmg

ADR

77

HS%

53

K/D

1.00

Entry 2/0Multi 1Util 27AWP 1Pistol 3

AnkaraMESSI1

8/15/8 · 1127 dmg

ADR

54

HS%

62

K/D

0.53

Entry 2/0

Half-by-half

First half

6 · 6

Second half

2 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.