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FriXoR's team

4

45 kills · 5 players

de_overpass · 33 min

17 rounds · 2026-06-08

Europe 5v5 Queue

Winner · IHYLOUZI's team

13

71 kills · 5 players

Top fragger

ItsAMeTony

16 kills

Top impact

ItsAMeTony

103 ADR

Util damage

Nexilyuss

134 HP

Weak spots this match

vs lifetime baseline
  • -Jak-

    K/D 0.56 (avg 1.10)

    -49%
  • -Jak-

    ADR 57 (avg 81)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

FriXoR's team

3 · 1

FriXoR

L91

13/12/4 · 1453 dmg

ADR

86

HS%

38

K/D

1.08

Multi 1Util 27AWP 1Pistol 6

Jorellto

L9

10/15/2 · 1094 dmg

ADR

64

HS%

70

K/D

0.67

Pistol 4

s-_k

L92

9/14/3 · 1226 dmg

ADR

72

HS%

33

K/D

0.64

Entry 2/0Multi 1Util 16AWP 4Pistol 1

-Jak-

L8

9/16/2 · 970 dmg

ADR

57

HS%

56

K/D

0.56

Entry 1/0Util 1AWP 2Pistol 2
K/D -49%ADR -30%HS % +40%

Zm0ked

L91

4/16/3 · 827 dmg

ADR

49

HS%

50

K/D

0.25

Entry 1/0AWP 1Pistol 1

IHYLOUZI's team

9 · 4

ItsAMeTony

L94

16/9/4 · 1748 dmg

ADR

103

HS%

62

K/D

1.78

Entry 1/0Util 22AWP 4Pistol 2

IHYLOUZI

L82

15/14/4 · 1719 dmg

ADR

101

HS%

40

K/D

1.07

Entry 4/0Util 77Pistol 1

Nexilyuss

L93

15/5/3 · 1434 dmg

ADR

84

HS%

27

K/D

3.00

Entry 2/0Multi 1Util 134Pistol 3

willkenson

L92

13/6/2 · 1313 dmg

ADR

77

HS%

31

K/D

2.17

Entry 3/0Multi 1Util 80Pistol 4

SharpALFA

L102

12/11/5 · 1456 dmg

ADR

86

HS%

25

K/D

1.09

Entry 3/0Multi 1Util 52AWP 5

Half-by-half

First half

3 · 9

Second half

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.