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Winner · Diffvine's team

13

67 kills · 5 players

de_overpass · 25 min

16 rounds · 2026-06-02

Europe 5v5 Queue

guppyzz's team

3

45 kills · 5 players

Top fragger

uX4n

18 kills

Top impact

uX4n

109 ADR

Util damage

uX4n

169 HP

Weak spots this match

vs lifetime baseline
  • Miltiegoist

    K/D 0.69 (avg 1.12)

    -38%
  • guppyzz

    K/D 0.60 (avg 0.96)

    -38%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Diffvine's team

9 · 4

uX4n

L92

18/7/7 · 1747 dmg

ADR

109

HS%

50

K/D

2.57

Entry 3/0Multi 1Util 169Pistol 4

Diffvine

L93

15/11/1 · 1403 dmg

ADR

88

HS%

40

K/D

1.36

Multi 1Util 77Pistol 1

LiMidnight

L84

14/8/2 · 1403 dmg

ADR

88

HS%

29

K/D

1.75

Entry 1/0Multi 1Util 23

bingo5221

L93

12/10/6 · 1412 dmg

ADR

88

HS%

67

K/D

1.20

Entry 1/0Util 40Pistol 3
HS % +46%

monalizac

L41

8/10/3 · 940 dmg

ADR

59

HS%

50

K/D

0.80

Entry 1/0Util 47Pistol 2

guppyzz's team

3 · 0

GermanNagib

L81

10/12/3 · 1166 dmg

ADR

73

HS%

40

K/D

0.83

Entry 2/0Util 1

KR3PbIW

L9

10/15/1 · 993 dmg

ADR

62

HS%

60

K/D

0.67

Entry 2/0Util 40Pistol 1

Miltiegoist

1

9/13/3 · 1281 dmg

ADR

80

HS%

44

K/D

0.69

Entry 2/0Multi 2Util 94Pistol 4
K/D -38%

guppyzz

L71

9/15/2 · 1109 dmg

ADR

69

HS%

44

K/D

0.60

Entry 2/0Util 90Pistol 2
K/D -38%ADR -10%HS % +38%

al3ksy-

L8

7/13/1 · 685 dmg

ADR

43

HS%

43

K/D

0.54

Entry 2/0Util 3Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.