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Winner · sushnost_0's team

13

78 kills · 5 players

de_inferno · 37 min

20 rounds · 2026-06-05

Europe 5v5 Queue

ItsYag1zz's team

7

60 kills · 5 players

Top fragger

-cressida

19 kills

Top impact

-cressida

106 ADR

Util damage

novagnat

317 HP

Weak spots this match

vs lifetime baseline
  • EnemyNATOR

    K/D 0.75 (avg 1.26)

    -40%
  • EnemyNATOR

    ADR 51 (avg 84)

    -39%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

sushnost_0's team

7 · 6

-cressida

L83

19/11/2 · 2116 dmg

ADR

106

HS%

84

K/D

1.73

Entry 6/0Multi 2Util 42AWP 1Pistol 3

Juuichi_

L92

19/13/6 · 2045 dmg

ADR

102

HS%

42

K/D

1.46

Entry 3/0Multi 1Util 86AWP 1Pistol 3

sushnost_0

L94

17/9/3 · 1516 dmg

ADR

76

HS%

47

K/D

1.89

Entry 2/0Multi 1Util 153Pistol 1

novagnat

L103

15/13/7 · 1678 dmg

ADR

84

HS%

33

K/D

1.15

Entry 1/0Util 317Pistol 1

-havz

L101

8/15/7 · 916 dmg

ADR

46

HS%

25

K/D

0.53

Util 78Pistol 1

ItsYag1zz's team

5 · 2

ItsYag1zz

L8

17/15/4 · 1930 dmg

ADR

97

HS%

24

K/D

1.13

Entry 2/0Util 250AWP 3Pistol 5

MFSX

L83

16/17/3 · 1444 dmg

ADR

72

HS%

44

K/D

0.94

Entry 2/0Multi 3Util 20AWP 7Pistol 5

Whixistant

L102

13/15/5 · 1684 dmg

ADR

84

HS%

69

K/D

0.87

Util 232Pistol 2

EnemyNATOR

L92

9/12/2 · 1026 dmg

ADR

51

HS%

67

K/D

0.75

Util 87
K/D -40%ADR -39%HS % +68%

4ire

L10

5/19/6 · 849 dmg

ADR

42

HS%

60

K/D

0.26

Entry 4/0Util 5

Half-by-half

First half

7 · 5

Second half

6 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.