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dopewhy's team

3

49 kills · 5 players

de_ancient · 24 min

16 rounds · 2026-05-28

Europe 5v5 Queue

Winner · kokosiinax's team

13

73 kills · 5 players

Top fragger

kioyate14

19 kills

Top impact

kioyate14

117 ADR

Util damage

Maksitodoner

198 HP

Weak spots this match

vs lifetime baseline
  • belca757575

    K/D 0.53 (avg 1.13)

    -53%
  • belca757575

    ADR 52 (avg 79)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

dopewhy's team

3 · 0

dopewhy

L81

12/15/6 · 1473 dmg

ADR

92

HS%

50

K/D

0.80

Entry 1/0Multi 1Util 10Pistol 3

woshiimo

L91

11/13/2 · 1125 dmg

ADR

70

HS%

45

K/D

0.85

Multi 1Pistol 3

Maksitodoner

L71

10/15/6 · 1340 dmg

ADR

84

HS%

60

K/D

0.67

Entry 2/0Util 198

belca757575

L8

8/15/5 · 833 dmg

ADR

52

HS%

62

K/D

0.53

Entry 3/0Util 39Pistol 2
K/D -53%ADR -34%HS % +32%

loooooool-_-

L8

8/15/3 · 991 dmg

ADR

62

HS%

25

K/D

0.53

Entry 1/0Util 12Pistol 1

kokosiinax's team

9 · 4

kioyate14

L83

19/11/4 · 1879 dmg

ADR

117

HS%

58

K/D

1.73

Entry 3/0Multi 1Pistol 2

kokosiinax

L82

17/9/4 · 1706 dmg

ADR

107

HS%

59

K/D

1.89

Entry 3/0Multi 1Util 53AWP 1Pistol 3

-s1mulator

L92

13/12/4 · 1294 dmg

ADR

81

HS%

46

K/D

1.08

Entry 2/0Multi 1Util 9

ngtsfr

L74

12/11/4 · 1184 dmg

ADR

74

HS%

67

K/D

1.09

Entry 1/0Util 6Pistol 3

al1men7

L82

12/6/5 · 1324 dmg

ADR

83

HS%

50

K/D

2.00

Util 55AWP 3Pistol 2

Half-by-half

First half

3 · 9

Second half

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.