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Winner · Ekmedy's team

1

109 kills · 5 players

de_mirage · 45 min

1 rounds · 2023-10-30

COMPETITIVE 5v5

fire_bebra's team

0

98 kills · 5 players

Top fragger

Rodrig000

40 kills

Top impact

Rodrig000

0 ADR

Util damage

Rodrig000

0 HP

Weak spots this match

vs lifetime baseline
  • Ekmedy

    ADR 0 (avg 83)

    -100%
  • sasukepp

    ADR 0 (avg 70)

    -100%
  • brunoble

    ADR 0 (avg 63)

    -100%
  • 154cm

    ADR 0 (avg 73)

    -100%
  • lepran33k3r1

    ADR 0 (avg 72)

    -100%
  • QuickPZ

    ADR 0 (avg 83)

    -100%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Ekmedy's team

5 · 7 · OT 4

Rodrig000

L49

40/15/5 · 0 dmg

ADR

0

HS%

78

K/D

2.67

Multi 6

Ekmedy

L53

22/17/6 · 0 dmg

ADR

0

HS%

23

K/D

1.29

ADR -100%HS % -49%K/D +12%

Selsius0

L61

22/22/8 · 0 dmg

ADR

0

HS%

50

K/D

1.00

Multi 2

sasukepp

L53

19/22/8 · 0 dmg

ADR

0

HS%

42

K/D

0.86

Multi 1
ADR -100%HS % +11%

brunoble

L5

6/22/10 · 0 dmg

ADR

0

HS%

67

K/D

0.27

ADR -100%K/D -63%HS % +24%

fire_bebra's team

7 · 5

154cm

L84

28/24/7 · 0 dmg

ADR

0

HS%

39

K/D

1.17

Multi 2
ADR -100%HS % -20%K/D +14%

boski99

L44

26/17/4 · 0 dmg

ADR

0

HS%

27

K/D

1.53

Multi 4

lepran33k3r1

L6

20/22/9 · 0 dmg

ADR

0

HS%

50

K/D

0.91

Multi 2
ADR -100%K/D -14%HS % +14%

QuickPZ

L71

14/22/5 · 0 dmg

ADR

0

HS%

43

K/D

0.64

ADR -100%K/D -41%

fire_bebra

L33

10/23/6 · 0 dmg

ADR

0

HS%

10

K/D

0.43

ADR -100%HS % -70%

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.