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Winner · mihylo's team

13

96 kills · 5 players

de_dust2 · 42 min

24 rounds · 2026-05-13

Europe 5v5 Queue

bojiy_dar's team

11

78 kills · 5 players

Top fragger

bojiy_dar

29 kills

Top impact

bojiy_dar

121 ADR

Util damage

MEITER

212 HP

Weak spots this match

vs lifetime baseline
  • MEITER

    K/D 0.80 (avg 1.09)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

mihylo's team

7 · 6

fr0sT_xGod

L104

25/16/5 · 2553 dmg

ADR

106

HS%

36

K/D

1.56

Entry 6/0Multi 1Util 67AWP 13Pistol 2

wxlff_

L103

23/13/4 · 2177 dmg

ADR

91

HS%

43

K/D

1.77

Entry 1/0Util 20AWP 10Pistol 5

6arelyalive

L103

18/14/5 · 1999 dmg

ADR

83

HS%

67

K/D

1.29

Entry 3/0Multi 1AWP 2Pistol 5

akki--

L101

18/18/3 · 1913 dmg

ADR

80

HS%

44

K/D

1.00

Entry 2/0Util 12Pistol 1

mihylo

L102

12/17/7 · 1684 dmg

ADR

70

HS%

92

K/D

0.71

Entry 2/0Util 174Pistol 3

bojiy_dar's team

5 · 6

bojiy_dar

L106

29/18/3 · 2901 dmg

ADR

121

HS%

28

K/D

1.61

Entry 4/0Multi 2Util 98AWP 19Pistol 5

JAXXIE

L101

15/21/4 · 1765 dmg

ADR

74

HS%

40

K/D

0.71

Entry 2/0Multi 1Util 17AWP 5Pistol 3

MEITER

L102

12/15/5 · 1761 dmg

ADR

73

HS%

42

K/D

0.80

Entry 1/0Util 212AWP 2Pistol 2
K/D -27%HS % -14%

ltoshi_Sae

L101

11/19/4 · 1372 dmg

ADR

57

HS%

64

K/D

0.58

Entry 2/0Multi 1Util 36Pistol 1

LesbaCS2

L101

11/23/3 · 1196 dmg

ADR

50

HS%

55

K/D

0.48

Entry 1/0Util 63AWP 1Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.