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Ent's team

10

83 kills · 5 players

de_anubis · 38 min

23 rounds · 2026-06-01

Europe 5v5 Queue

Winner · Bens0N-_'s team

13

89 kills · 5 players

Top fragger

Meusa_

26 kills

Top impact

Meusa_

103 ADR

Util damage

drenor-

402 HP

Weak spots this match

vs lifetime baseline
  • S1MON_X1

    K/D 0.60 (avg 1.16)

    -48%
  • Bens0N-_

    HS % 32% (avg 45%)

    -29%
  • S1MON_X1

    ADR 62 (avg 81)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Ent's team

7 · 3

Ent

L92

21/17/6 · 2348 dmg

ADR

102

HS%

48

K/D

1.24

Multi 2Util 254Pistol 4

drenor-

L94

20/16/6 · 2020 dmg

ADR

88

HS%

40

K/D

1.25

Entry 2/0Multi 1Util 402AWP 1Pistol 2
K/D -8%

CAH9_BbIK

L92

17/16/4 · 1470 dmg

ADR

64

HS%

35

K/D

1.06

Multi 1Util 6Pistol 1

R4fael_

L81

13/20/9 · 2064 dmg

ADR

90

HS%

46

K/D

0.65

Entry 2/0Multi 1Util 250Pistol 4

S1MON_X1

L91

12/20/9 · 1422 dmg

ADR

62

HS%

58

K/D

0.60

Entry 2/0AWP 2Pistol 3
K/D -48%ADR -23%HS % +9%

Bens0N-_'s team

5 · 8

Meusa_

L95

26/15/4 · 2370 dmg

ADR

103

HS%

58

K/D

1.73

Entry 4/0Multi 3Util 45Pistol 4

Bens0N-_

L84

19/16/4 · 1750 dmg

ADR

76

HS%

32

K/D

1.19

Entry 5/0Util 3AWP 5Pistol 3
HS % -29%

Mircione3

L83

19/15/9 · 2089 dmg

ADR

91

HS%

58

K/D

1.27

Entry 2/0Multi 2Util 27Pistol 2
HS % +32%K/D +22%

mhN_23

L91

18/17/7 · 1991 dmg

ADR

87

HS%

33

K/D

1.06

Entry 4/0Multi 1Util 193

clqfy

L8

7/21/10 · 1564 dmg

ADR

68

HS%

43

K/D

0.33

Entry 2/0Util 73Pistol 2

Half-by-half

First half

7 · 5

Second half

3 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.