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SAN9_SHL9PIK's team

8

71 kills · 5 players

de_mirage · 32 min

21 rounds · 2026-04-16

Europe 5v5 Queue

Winner · kaIiyuga's team

13

84 kills · 5 players

Top fragger

kaIiyuga

23 kills

Top impact

flptx

103 ADR

Util damage

art3a6u9ka

196 HP

Weak spots this match

vs lifetime baseline
  • ayujezz

    K/D 0.93 (avg 1.27)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SAN9_SHL9PIK's team

6 · 2

Iqw1

L101

18/19/3 · 1687 dmg

ADR

80

HS%

61

K/D

0.95

Entry 3/0Multi 1AWP 4Pistol 10

cruesercore

L104

16/16/7 · 1918 dmg

ADR

91

HS%

69

K/D

1.00

Util 18Pistol 5

art3a6u9ka

L103

15/16/6 · 1650 dmg

ADR

79

HS%

53

K/D

0.94

Entry 2/0Multi 2Util 196AWP 1Pistol 2

OO15

L10

12/17/3 · 1277 dmg

ADR

61

HS%

42

K/D

0.71

Entry 2/0Util 58Pistol 3

SAN9_SHL9PIK

L10

10/16/1 · 1356 dmg

ADR

65

HS%

30

K/D

0.62

Entry 2/0Util 20AWP 4Pistol 3

kaIiyuga's team

6 · 7

kaIiyuga

L102

23/13/4 · 2072 dmg

ADR

99

HS%

39

K/D

1.77

Entry 3/0Multi 1Util 55AWP 11Pistol 4

flptx

L105

21/13/7 · 2153 dmg

ADR

103

HS%

43

K/D

1.62

Entry 2/0Util 99AWP 1Pistol 5

DIANAMEF

L103

18/14/4 · 1960 dmg

ADR

93

HS%

33

K/D

1.29

Entry 4/0Multi 1Util 1AWP 1Pistol 1

ayujezz

L101

14/15/6 · 1695 dmg

ADR

81

HS%

71

K/D

0.93

Entry 2/0Multi 1Util 39Pistol 5
K/D -27%ADR -10%HS % +29%

fIysha

L102

8/16/3 · 1096 dmg

ADR

52

HS%

75

K/D

0.50

Entry 1/0AWP 2Pistol 1

Half-by-half

First half

6 · 6

Second half

2 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.