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Winner · spawnzera's team

13

85 kills · 5 players

de_overpass · 36 min

21 rounds · 2026-05-20

South America 5V5 Queue

BKT's team

8

67 kills · 5 players

Top fragger

brz_-

21 kills

Top impact

brz_-

116 ADR

Util damage

BRNWOWZK1

206 HP

Weak spots this match

vs lifetime baseline
  • BRNWOWZK1

    HS % 27% (avg 50%)

    -46%
  • BRNWOWZK1

    ADR 67 (avg 85)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

spawnzera's team

9 · 4

beicolaso

L104

19/12/9 · 2222 dmg

ADR

106

HS%

58

K/D

1.58

Entry 3/0Multi 2Util 168Pistol 4
K/D +40%ADR +33%

gbllr-_

L105

19/12/3 · 1835 dmg

ADR

87

HS%

42

K/D

1.58

Entry 1/0Multi 2Util 51Pistol 2

spawnzera

L101

17/16/5 · 1742 dmg

ADR

83

HS%

41

K/D

1.06

Entry 3/0Multi 1Util 91Pistol 3

syncmau

L101

15/15/7 · 1656 dmg

ADR

79

HS%

33

K/D

1.00

Entry 1/0Util 49Pistol 1

BRNWOWZK1

L102

15/13/4 · 1400 dmg

ADR

67

HS%

27

K/D

1.15

Entry 2/0Multi 1Util 206AWP 6Pistol 1
HS % -46%ADR -21%

BKT's team

3 · 5

brz_-

L105

21/15/7 · 2445 dmg

ADR

116

HS%

43

K/D

1.40

Entry 3/0Multi 3AWP 4Pistol 4

bomdiapratds

L101

17/17/2 · 1524 dmg

ADR

73

HS%

41

K/D

1.00

Entry 4/0Multi 2Util 3AWP 5Pistol 4

RoDfps_

L10

10/19/4 · 1354 dmg

ADR

65

HS%

70

K/D

0.53

Entry 2/0Util 8Pistol 1

gabrieldsd

L101

10/17/2 · 1135 dmg

ADR

54

HS%

60

K/D

0.59

Entry 1/0Multi 1Util 19Pistol 4

BKT

L101

9/17/4 · 1157 dmg

ADR

55

HS%

56

K/D

0.53

Entry 1/0Util 91

Half-by-half

First half

9 · 3

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.