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phil7-'s team

0

75 kills · 5 players

de_mirage · 37 min

1 rounds · 2025-05-03

South America 5V5 Queue

Winner · YoungTHOMY's team

1

92 kills · 5 players

Top fragger

ScraxCL

22 kills

Top impact

phil7-

94 ADR

Util damage

grandios-_-

182 HP

Weak spots this match

vs lifetime baseline
  • Mengui

    HS % 25% (avg 50%)

    -50%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

phil7-'s team

5 · 5

Vasco__27

L43

21/19/5 · 1948 dmg

ADR

85

HS%

29

K/D

1.11

Entry 2/0Multi 3Util 80AWP 3Pistol 2

phil7-

L81

16/18/7 · 2158 dmg

ADR

94

HS%

62

K/D

0.89

Entry 3/0Multi 2Util 45Pistol 1

bruhgg12

L42

15/18/6 · 1477 dmg

ADR

64

HS%

20

K/D

0.83

Entry 1/0Util 2AWP 1Pistol 2

Mengui

L41

12/18/2 · 1333 dmg

ADR

58

HS%

25

K/D

0.67

Entry 2/0Multi 1Pistol 3
HS % -50%

lucastro4500

L33

11/19/5 · 1170 dmg

ADR

51

HS%

55

K/D

0.58

Entry 1/0Multi 1Pistol 3

YoungTHOMY's team

7 · 6

ScraxCL

L75

22/16/3 · 1985 dmg

ADR

86

HS%

45

K/D

1.38

Entry 4/0Multi 4Util 85AWP 1Pistol 2

grandios-_-

L53

20/14/6 · 2098 dmg

ADR

91

HS%

45

K/D

1.43

Entry 2/0Multi 2Util 182Pistol 5

Chodak_0003

L42

18/15/6 · 2034 dmg

ADR

88

HS%

44

K/D

1.20

Entry 4/0Multi 1Util 101Pistol 3

YoungTHOMY

L32

17/16/8 · 2099 dmg

ADR

91

HS%

53

K/D

1.06

Entry 2/0Multi 1Util 119AWP 3Pistol 5

gabochupaano

L31

15/14/9 · 1651 dmg

ADR

72

HS%

47

K/D

1.07

Entry 2/0Util 28AWP 3Pistol 2

Half-by-half

First half

5 · 7

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.