Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

Winner · m1nD27's team

13

72 kills · 5 players

de_anubis · 30 min

18 rounds · 2026-05-25

Europe 5v5 Queue

xeelyx's team

5

55 kills · 5 players

Top fragger

m1nD27

17 kills

Top impact

m1nD27

113 ADR

Util damage

MDR

169 HP

Weak spots this match

vs lifetime baseline
  • MDR

    HS % 25% (avg 44%)

    -43%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

m1nD27's team

9 · 4

m1nD27

L103

17/12/7 · 2038 dmg

ADR

113

HS%

71

K/D

1.42

Entry 4/0Pistol 3

close88

L102

17/10/2 · 1585 dmg

ADR

88

HS%

65

K/D

1.70

Entry 2/0Multi 2Util 92AWP 2Pistol 3

Maritime

L105

14/11/1 · 1311 dmg

ADR

73

HS%

57

K/D

1.27

Entry 1/0Multi 4Util 17Pistol 5

bladeefan67

L93

12/12/6 · 1263 dmg

ADR

70

HS%

50

K/D

1.00

Entry 3/0Util 76AWP 2Pistol 2

MDR

L9

12/10/2 · 1328 dmg

ADR

74

HS%

25

K/D

1.20

Entry 1/0Util 169Pistol 1
HS % -43%ADR -8%K/D +19%

xeelyx's team

3 · 2

xeelyx

L92

15/13/2 · 1363 dmg

ADR

76

HS%

27

K/D

1.15

Entry 5/0Multi 1Util 37AWP 7Pistol 5

SopraN00o

L10

13/17/4 · 1221 dmg

ADR

68

HS%

31

K/D

0.76

Multi 1Util 120AWP 2Pistol 1

phn333

L91

11/14/1 · 1107 dmg

ADR

62

HS%

36

K/D

0.79

Entry 1/0Util 23Pistol 3

GRG100

L102

9/14/4 · 1221 dmg

ADR

68

HS%

56

K/D

0.64

Entry 1/0Util 9Pistol 1

ST4NISLAW666

L9

7/14/6 · 997 dmg

ADR

55

HS%

57

K/D

0.50

Util 101Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.