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Winner · GXR_FORD's team

13

83 kills · 5 players

de_nuke · 43 min

22 rounds · 2026-06-14

Europe 5v5 Queue

BraveKesh's team

9

73 kills · 5 players

Top fragger

GXR_FORD

23 kills

Top impact

Frost1qaz

96 ADR

Util damage

Frost1qaz

263 HP

Weak spots this match

vs lifetime baseline
  • abuAdel1

    K/D 0.78 (avg 1.12)

    -30%
  • abuAdel1

    ADR 67 (avg 87)

    -23%
  • ARuDA1907

    K/D 0.76 (avg 0.93)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

GXR_FORD's team

5 · 8

GXR_FORD

L53

23/14/3 · 2092 dmg

ADR

95

HS%

52

K/D

1.64

Entry 1/0Multi 1Pistol 2

P_Penoplast

L43

21/14/2 · 1871 dmg

ADR

85

HS%

33

K/D

1.50

Multi 2Pistol 2

BooM_1129

L42

15/15/9 · 2013 dmg

ADR

92

HS%

27

K/D

1.00

Entry 5/0Multi 1Util 235AWP 2Pistol 4

abuAdel1

L23

14/18/5 · 1471 dmg

ADR

67

HS%

36

K/D

0.78

Entry 1/0Multi 1Util 5AWP 1Pistol 2
K/D -30%ADR -23%

yazan7saad

L42

10/15/4 · 1118 dmg

ADR

51

HS%

10

K/D

0.67

Entry 3/0Util 43AWP 4

BraveKesh's team

7 · 2

Frost1qaz

L43

19/15/2 · 2116 dmg

ADR

96

HS%

42

K/D

1.27

Entry 3/0Util 263AWP 1Pistol 2

traymind

L22

14/17/4 · 1579 dmg

ADR

72

HS%

43

K/D

0.82

Entry 1/0Util 14AWP 6Pistol 2

BraveKesh

L3

14/16/4 · 1672 dmg

ADR

76

HS%

57

K/D

0.88

Entry 1/0Pistol 4

Acronomyc

L51

13/19/3 · 1627 dmg

ADR

74

HS%

54

K/D

0.68

Entry 4/0Multi 1Util 31AWP 3Pistol 1

ARuDA1907

L43

13/17/3 · 1530 dmg

ADR

70

HS%

69

K/D

0.76

Entry 3/0Util 135AWP 1Pistol 2
K/D -18%HS % +33%

Half-by-half

First half

5 · 7

Second half

8 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.