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NIXE1's team

11

87 kills · 5 players

de_mirage · 41 min

24 rounds · 2026-06-08

Europe 5v5 Queue

Winner · meownay's team

13

88 kills · 5 players

Top fragger

N1nja---

24 kills

Top impact

meownay

109 ADR

Util damage

muramate

129 HP

Weak spots this match

vs lifetime baseline
  • T3RR0RBL4D3

    K/D 0.94 (avg 1.16)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

NIXE1's team

5 · 6

N1nja---

L102

24/21/5 · 2593 dmg

ADR

108

HS%

50

K/D

1.14

Entry 4/0Multi 1Util 64AWP 3Pistol 6
ADR +26%

amatekusai-

L105

21/18/5 · 1980 dmg

ADR

83

HS%

62

K/D

1.17

Entry 2/0Multi 2Util 110AWP 1Pistol 5

Stoynes

L102

17/18/4 · 2087 dmg

ADR

87

HS%

65

K/D

0.94

Entry 2/0Multi 1Util 59Pistol 8

NIXE1

L101

13/15/3 · 1402 dmg

ADR

58

HS%

46

K/D

0.87

Entry 1/0Util 33Pistol 2

Leo_pold1

L101

12/18/5 · 1397 dmg

ADR

58

HS%

67

K/D

0.67

Entry 3/0Util 9AWP 1Pistol 1

meownay's team

7 · 6

meownay

L104

22/17/10 · 2605 dmg

ADR

109

HS%

36

K/D

1.29

Entry 5/0Multi 2Util 91Pistol 4

Fr4nkly

L102

19/20/10 · 2141 dmg

ADR

89

HS%

47

K/D

0.95

Entry 5/0Multi 1AWP 2Pistol 3

Grecham

L102

18/19/4 · 1811 dmg

ADR

76

HS%

56

K/D

0.95

Entry 2/0Util 85Pistol 2

T3RR0RBL4D3

L102

16/17/8 · 1861 dmg

ADR

78

HS%

69

K/D

0.94

Util 92Pistol 4
K/D -19%HS % +21%

muramate

L103

13/15/4 · 1341 dmg

ADR

56

HS%

46

K/D

0.87

Multi 2Util 129Pistol 4

Half-by-half

First half

5 · 7

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.