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balenci's team

14

104 kills · 5 players

de_ancient · 45 min

30 rounds · 2026-05-29

North America 5V5 Queue

Winner · Tirlexx's team

16

116 kills · 5 players

Top fragger

WhiteShadew

31 kills

Top impact

WhiteShadew

108 ADR

Util damage

Tiel-

263 HP

Weak spots this match

vs lifetime baseline
  • JOHNNYJIZZ

    K/D 0.48 (avg 1.39)

    -65%
  • Tiel-

    K/D 0.67 (avg 1.02)

    -34%
  • JOHNNYJIZZ

    ADR 66 (avg 91)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

balenci's team

8 · 4 · OT 2

balenci

L10

29/22/5 · 3140 dmg

ADR

105

HS%

59

K/D

1.32

Entry 1/0Multi 1Util 150Pistol 3

capri-

L105

25/23/6 · 2504 dmg

ADR

84

HS%

36

K/D

1.09

Entry 4/0Multi 3Util 123Pistol 7

thelgnd

L103

23/23/1 · 2188 dmg

ADR

73

HS%

57

K/D

1.00

Entry 6/0Multi 1Util 52Pistol 2

hyza

L105

15/24/6 · 1941 dmg

ADR

65

HS%

60

K/D

0.62

Entry 1/0Util 43Pistol 1

JOHNNYJIZZ

L101

12/25/9 · 1970 dmg

ADR

66

HS%

42

K/D

0.48

Entry 3/0Util 153Pistol 2
K/D -65%ADR -28%

Tirlexx's team

4 · 8 · OT 4

WhiteShadew

L104

31/23/4 · 3249 dmg

ADR

108

HS%

42

K/D

1.35

Entry 5/0Multi 3Util 132AWP 1Pistol 4
HS % -14%ADR +33%K/D +30%

Tirlexx

L106

29/16/4 · 2754 dmg

ADR

92

HS%

55

K/D

1.81

Entry 3/0Multi 4Util 134AWP 10Pistol 6

sk1ra-

L102

21/19/5 · 2182 dmg

ADR

73

HS%

67

K/D

1.11

Entry 1/0Multi 2Util 162Pistol 2

mezcs_

L101

19/22/10 · 2192 dmg

ADR

73

HS%

21

K/D

0.86

Entry 3/0Multi 2Util 245Pistol 2

Tiel-

L103

16/24/8 · 2089 dmg

ADR

70

HS%

56

K/D

0.67

Entry 3/0Util 263Pistol 1
K/D -34%ADR -10%HS % +30%

Half-by-half

First half

8 · 4

Second half

4 · 8

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.