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Winner · _Boogeyman's team

13

78 kills · 5 players

de_ancient · 32 min

20 rounds · 2026-06-04

Europe 5v5 Queue

Payday1's team

7

67 kills · 5 players

Top fragger

_Boogeyman

25 kills

Top impact

_Boogeyman

117 ADR

Util damage

_Boogeyman

257 HP

Weak spots this match

vs lifetime baseline
  • vimsy

    ADR 46 (avg 70)

    -35%
  • -rayno-

    K/D 0.79 (avg 1.15)

    -31%
  • vimsy

    K/D 0.83 (avg 1.10)

    -25%
  • -rayno-

    ADR 63 (avg 82)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

_Boogeyman's team

8 · 5

_Boogeyman

L104

25/15/10 · 2340 dmg

ADR

117

HS%

64

K/D

1.67

Entry 1/0Multi 1Util 257Pistol 7

BigBallsAle

L104

19/13/5 · 2337 dmg

ADR

117

HS%

58

K/D

1.46

Entry 7/0Multi 1Util 94

keyrox

L102

13/13/6 · 1525 dmg

ADR

76

HS%

31

K/D

1.00

Entry 1/0Util 138AWP 1Pistol 1

-rayno-

L102

11/14/6 · 1252 dmg

ADR

63

HS%

45

K/D

0.79

Entry 2/0Util 122Pistol 2
K/D -31%ADR -24%

vimsy

L101

10/12/2 · 911 dmg

ADR

46

HS%

40

K/D

0.83

Entry 2/0Util 33Pistol 1
ADR -35%K/D -25%

Payday1's team

4 · 3

moedxn

L104

19/14/1 · 1848 dmg

ADR

92

HS%

53

K/D

1.36

Multi 1Util 62AWP 2Pistol 6

Payday1

L101

15/17/8 · 2030 dmg

ADR

102

HS%

47

K/D

0.88

Entry 2/0Multi 1Util 177Pistol 4

DirnenJaeger

L101

13/16/1 · 1282 dmg

ADR

64

HS%

54

K/D

0.81

Entry 2/0Util 132Pistol 1

ALAAZKAA

L101

10/15/4 · 1002 dmg

ADR

50

HS%

30

K/D

0.67

Entry 3/0Util 75Pistol 5

-legenda_

L10

10/17/5 · 1345 dmg

ADR

67

HS%

70

K/D

0.59

Util 89AWP 4Pistol 3

Half-by-half

First half

8 · 4

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.