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Winner · monohydrate's team

13

78 kills · 5 players

de_mirage · 31 min

19 rounds · 2026-05-28

Europe 5v5 Queue

Fascik's team

6

55 kills · 5 players

Top fragger

Questions23

21 kills

Top impact

Questions23

100 ADR

Util damage

Arkadiusz

196 HP

Weak spots this match

vs lifetime baseline
  • KuBsKi7

    K/D 0.46 (avg 1.12)

    -59%
  • KuBsKi7

    ADR 40 (avg 81)

    -51%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

monohydrate's team

9 · 4

Questions23

L74

21/9/1 · 1895 dmg

ADR

100

HS%

71

K/D

2.33

Entry 3/0Multi 3Util 7AWP 1Pistol 2

monohydrate

L82

16/12/4 · 1866 dmg

ADR

98

HS%

25

K/D

1.33

Entry 3/0Multi 2Util 122Pistol 2

AuraPrime

L73

16/11/3 · 1514 dmg

ADR

80

HS%

69

K/D

1.45

Entry 1/0Multi 1AWP 1Pistol 3

gateju1

L82

13/12/4 · 1547 dmg

ADR

81

HS%

38

K/D

1.08

Entry 1/0Util 52AWP 1Pistol 4

Arkadiusz

L72

12/12/4 · 1445 dmg

ADR

76

HS%

25

K/D

1.00

Entry 3/0Multi 1Util 196AWP 4Pistol 3

Fascik's team

3 · 3

jaz7

L7

16/14/4 · 1636 dmg

ADR

86

HS%

44

K/D

1.14

Entry 1/0Multi 1Util 91Pistol 2
ADR +18%

outlawxxx

L72

12/16/1 · 1246 dmg

ADR

66

HS%

42

K/D

0.75

Entry 2/0Multi 1Util 14AWP 1Pistol 2

Fascik

L72

11/16/5 · 1305 dmg

ADR

69

HS%

45

K/D

0.69

Entry 3/0Util 80AWP 2Pistol 3

wob

L81

10/16/2 · 1160 dmg

ADR

61

HS%

10

K/D

0.62

Entry 1/0Util 14AWP 3Pistol 2

KuBsKi7

L81

6/13/2 · 751 dmg

ADR

40

HS%

50

K/D

0.46

Entry 1/0Util 70AWP 1Pistol 4
K/D -59%ADR -51%HS % +43%

Half-by-half

First half

9 · 3

Second half

4 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.