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supertytyd67's team

1

33 kills · 5 players

de_dust2 · 20 min

14 rounds · 2026-05-26

SEA 5V5 Queue

Winner · CRYTIC4L's team

13

67 kills · 5 players

Top fragger

CRYTIC4L

20 kills

Top impact

HenX-

144 ADR

Util damage

Heizt

130 HP

Weak spots this match

vs lifetime baseline
  • swingzce

    K/D 0.29 (avg 1.06)

    -73%
  • Bagels

    K/D 0.69 (avg 1.21)

    -43%
  • swingzce

    ADR 49 (avg 82)

    -41%
  • swingzce

    HS % 50% (avg 64%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

supertytyd67's team

1 · 0

L1LJason

L10

12/13/0 · 1317 dmg

ADR

94

HS%

75

K/D

0.92

Multi 2Util 17Pistol 3

Bagels

L101

9/13/2 · 977 dmg

ADR

70

HS%

78

K/D

0.69

Entry 1/0Multi 2Util 48
K/D -43%ADR -13%HS % +56%

supertytyd67

L10

5/13/3 · 733 dmg

ADR

52

HS%

80

K/D

0.38

Entry 1/0AWP 1Pistol 2

swingzce

L10

4/14/3 · 679 dmg

ADR

49

HS%

50

K/D

0.29

Entry 1/0
K/D -73%ADR -41%

ell-

L10

3/14/1 · 469 dmg

ADR

34

HS%

100

K/D

0.21

Entry 2/0AWP 1Pistol 1

CRYTIC4L's team

11 · 2

CRYTIC4L

L104

20/7/3 · 1887 dmg

ADR

135

HS%

50

K/D

2.86

Entry 2/0Multi 2Util 118Pistol 2

HenX-

L104

19/7/3 · 2020 dmg

ADR

144

HS%

58

K/D

2.71

Entry 5/0Multi 2Util 34Pistol 4
K/D +128%ADR +70%

Heizt

L101

11/11/7 · 1695 dmg

ADR

121

HS%

64

K/D

1.00

Entry 1/0Util 130Pistol 3

oxyszin

L103

11/2/1 · 887 dmg

ADR

63

HS%

64

K/D

5.50

Entry 1/0Util 67Pistol 2

fimoliii

L101

6/6/1 · 343 dmg

ADR

25

HS%

67

K/D

1.00

Pistol 1

Half-by-half

First half

1 · 11

Second half

0 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.