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Alex_Loboda's team

0

65 kills · 5 players

de_mirage · 36 min

1 rounds · 2025-09-15

Europe 5v5 Queue

Winner · awhh's team

1

82 kills · 5 players

Top fragger

sapsap

22 kills

Top impact

sapsap

116 ADR

Util damage

nv_saveme

130 HP

Weak spots this match

vs lifetime baseline
  • Niiiin0

    K/D 0.61 (avg 1.07)

    -43%
  • Alex_Loboda

    K/D 0.56 (avg 0.78)

    -28%
  • Niiiin0

    ADR 60 (avg 82)

    -27%
  • Alex_Loboda

    HS % 33% (avg 43%)

    -23%
  • Alex_Loboda

    ADR 49 (avg 64)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Alex_Loboda's team

4 · 4

sapsap

L101

22/17/3 · 2435 dmg

ADR

116

HS%

50

K/D

1.29

Multi 1Pistol 3

Anto_7

L91

13/16/3 · 1649 dmg

ADR

79

HS%

54

K/D

0.81

Entry 1/0Multi 1Util 46AWP 5Pistol 2

Niiiin0

L102

11/18/2 · 1256 dmg

ADR

60

HS%

45

K/D

0.61

Entry 1/0Multi 1Util 7AWP 4Pistol 1
K/D -43%ADR -27%

Reyder7

L91

10/15/4 · 1073 dmg

ADR

51

HS%

40

K/D

0.67

Entry 2/0Multi 1Util 3Pistol 1

Alex_Loboda

L43

9/16/1 · 1035 dmg

ADR

49

HS%

33

K/D

0.56

Entry 3/0Util 47Pistol 2
K/D -28%HS % -23%

awhh's team

8 · 5

Uncurelesss

L94

20/13/7 · 2335 dmg

ADR

111

HS%

45

K/D

1.54

Entry 5/0Multi 2Util 84Pistol 3
K/D +51%ADR +34%

_edosh

L102

20/14/6 · 2286 dmg

ADR

109

HS%

35

K/D

1.43

Entry 4/0Multi 1Util 1AWP 8Pistol 4

nv_saveme

L93

16/13/3 · 1325 dmg

ADR

63

HS%

38

K/D

1.23

Entry 2/0Multi 2Util 130Pistol 6

awhh

L103

15/11/1 · 1529 dmg

ADR

73

HS%

60

K/D

1.36

Entry 1/0Multi 1Util 73Pistol 6
K/D +42%HS % +28%

FL1T

L21

11/14/6 · 1235 dmg

ADR

59

HS%

0

K/D

0.79

Entry 2/0Multi 1Util 56AWP 7

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.