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JUNKIE66's team

8

69 kills · 5 players

de_nuke · 39 min

21 rounds · 2026-06-03

Europe 5v5 Queue

Winner · krakvay's team

13

79 kills · 5 players

Top fragger

6Komnat666

22 kills

Top impact

6Komnat666

124 ADR

Util damage

krakvay

181 HP

Weak spots this match

vs lifetime baseline
  • sheeen

    HS % 31% (avg 46%)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

JUNKIE66's team

2 · 6

JUNKIE66

L104

20/17/7 · 2262 dmg

ADR

108

HS%

45

K/D

1.18

Entry 3/0Multi 2Util 163AWP 5Pistol 5

kleaffyy

L101

15/15/4 · 1544 dmg

ADR

74

HS%

87

K/D

1.00

Entry 1/0Multi 1Util 78Pistol 2
HS % +58%ADR +10%

Z1f4ik

L10

15/16/0 · 1345 dmg

ADR

64

HS%

53

K/D

0.94

Entry 1/0Util 31Pistol 1

skyrlet

L103

12/13/3 · 1372 dmg

ADR

65

HS%

33

K/D

0.92

Entry 3/0Multi 1Util 56Pistol 2

Yvo

L10

7/18/2 · 1112 dmg

ADR

53

HS%

14

K/D

0.39

Entry 1/0Util 112

krakvay's team

10 · 3

6Komnat666

L103

22/13/4 · 2603 dmg

ADR

124

HS%

36

K/D

1.69

Entry 6/0Multi 2Util 130AWP 14Pistol 3

topvtop

L105

18/13/2 · 1976 dmg

ADR

94

HS%

56

K/D

1.38

Entry 4/0Multi 1Util 44AWP 3Pistol 5

krakvay

L102

17/13/4 · 1558 dmg

ADR

74

HS%

53

K/D

1.31

Entry 1/0Multi 1Util 181Pistol 3

sheeen

L102

16/14/4 · 1643 dmg

ADR

78

HS%

31

K/D

1.14

Entry 1/0Multi 1Util 17AWP 4Pistol 1
HS % -33%K/D +20%

depasquel

L101

6/12/3 · 759 dmg

ADR

36

HS%

67

K/D

0.50

Util 36Pistol 2

Half-by-half

First half

2 · 10

Second half

6 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.