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Winner · weaknesssx's team

13

73 kills · 5 players

de_dust2 · 29 min

19 rounds · 2026-05-26

Europe 5v5 Queue

kran0ss's team

6

60 kills · 5 players

Top fragger

weaknesssx

17 kills

Top impact

weaknesssx

98 ADR

Util damage

weaknesssx

133 HP

Weak spots this match

vs lifetime baseline
  • t3zisswes

    K/D 0.83 (avg 1.22)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

weaknesssx's team

9 · 4

weaknesssx

L106

17/10/4 · 1855 dmg

ADR

98

HS%

53

K/D

1.70

Entry 1/0Multi 1Util 133AWP 3Pistol 2
K/D +25%ADR +14%

Lucky_Cryak1

L101

16/14/3 · 1583 dmg

ADR

83

HS%

62

K/D

1.14

Multi 1Util 43Pistol 2

WIN_MISSION

L102

16/12/2 · 1557 dmg

ADR

82

HS%

50

K/D

1.33

Entry 2/0Multi 2Util 85Pistol 7

koduaxd

L103

14/12/4 · 1594 dmg

ADR

84

HS%

64

K/D

1.17

Entry 3/0Multi 1Util 29Pistol 2

t3zisswes

L101

10/12/4 · 1352 dmg

ADR

71

HS%

50

K/D

0.83

Entry 3/0AWP 4Pistol 1
K/D -32%ADR -15%HS % +11%

kran0ss's team

3 · 3

7gwachqqq

L102

14/15/2 · 1448 dmg

ADR

76

HS%

57

K/D

0.93

Multi 3Util 71AWP 1

sE1S-

L101

14/16/4 · 1718 dmg

ADR

90

HS%

64

K/D

0.88

Entry 3/0Multi 1Util 51Pistol 2

-yama_

L101

14/13/2 · 1241 dmg

ADR

65

HS%

36

K/D

1.08

Entry 4/0AWP 6Pistol 2

kran0ss

L101

10/14/5 · 1435 dmg

ADR

76

HS%

50

K/D

0.71

Entry 1/0Util 30AWP 1Pistol 3

lolzxdwtf

L101

8/15/5 · 1032 dmg

ADR

54

HS%

0

K/D

0.53

Entry 2/0Multi 1Util 38Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.