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Winner · auratoshii's team

13

88 kills · 5 players

de_dust2 · 44 min

22 rounds · 2026-06-11

Europe 5v5 Queue

igita666's team

9

76 kills · 5 players

Top fragger

igita666

33 kills

Top impact

igita666

129 ADR

Util damage

Hojoik

211 HP

Weak spots this match

vs lifetime baseline
  • _626

    K/D 0.59 (avg 1.19)

    -50%
  • _626

    ADR 64 (avg 82)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

auratoshii's team

9 · 4

baldikK

L95

21/14/5 · 1771 dmg

ADR

81

HS%

52

K/D

1.50

Entry 2/0Multi 3Util 31AWP 1Pistol 2

d3larzzz

L92

20/12/5 · 1930 dmg

ADR

88

HS%

45

K/D

1.67

Multi 4Util 18Pistol 3
HS % -12%K/D +43%

I-IEard

L96

18/17/4 · 1941 dmg

ADR

88

HS%

56

K/D

1.06

Entry 3/0Multi 1Util 107AWP 1Pistol 7
K/D -11%HS % +10%

240kmg

L8

15/19/6 · 1936 dmg

ADR

88

HS%

60

K/D

0.79

Entry 4/0Util 113AWP 8Pistol 1

auratoshii

L9

14/14/5 · 1599 dmg

ADR

73

HS%

43

K/D

1.00

Entry 3/0Util 93AWP 6Pistol 4

igita666's team

3 · 6

igita666

L106

33/15/4 · 2836 dmg

ADR

129

HS%

42

K/D

2.20

Entry 6/0Multi 4Util 41AWP 16Pistol 3

silQz-z

L9

12/17/6 · 1604 dmg

ADR

73

HS%

33

K/D

0.71

Entry 1/0Util 41Pistol 2

real_dil

L7

11/19/4 · 1600 dmg

ADR

73

HS%

64

K/D

0.58

Entry 1/0Util 97Pistol 1

Hojoik

L91

10/19/5 · 1233 dmg

ADR

56

HS%

20

K/D

0.53

Entry 1/0Util 211Pistol 2

_626

L92

10/17/4 · 1397 dmg

ADR

64

HS%

40

K/D

0.59

Entry 1/0Multi 1Util 22AWP 2Pistol 2
K/D -50%ADR -22%

Half-by-half

First half

9 · 3

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.