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Franzomir's team

0

68 kills · 5 players

de_ancient · 34 min

1 rounds · 2025-10-27

Europe 5v5 Queue

Winner · DeagDemon's team

1

93 kills · 5 players

Top fragger

DeagDemon

30 kills

Top impact

DeagDemon

133 ADR

Util damage

Franzomir

225 HP

Weak spots this match

vs lifetime baseline
  • BesimGuxha

    K/D 0.52 (avg 1.13)

    -54%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Franzomir's team

5 · 3

Franzomir

L81

20/16/2 · 1927 dmg

ADR

92

HS%

25

K/D

1.25

Entry 1/0Multi 2Util 225Pistol 1

el1zz-

L54

15/19/4 · 1589 dmg

ADR

76

HS%

67

K/D

0.79

Entry 2/0Multi 2Util 3Pistol 4

Dakk17

L53

13/17/3 · 1294 dmg

ADR

62

HS%

31

K/D

0.76

Entry 1/0Multi 1Util 92AWP 5Pistol 3

BesimGuxha

L7

11/21/9 · 1687 dmg

ADR

80

HS%

64

K/D

0.52

Entry 3/0Util 7Pistol 5
K/D -54%HS % +31%

Abaobab

L7

9/20/5 · 1195 dmg

ADR

57

HS%

44

K/D

0.45

Entry 1/0Multi 1Util 64Pistol 4

DeagDemon's team

7 · 6

DeagDemon

L94

30/10/5 · 2794 dmg

ADR

133

HS%

50

K/D

3.00

Entry 5/0Multi 3Util 155AWP 2Pistol 3

MatrixGhost

L61

22/12/5 · 2156 dmg

ADR

103

HS%

50

K/D

1.83

Entry 2/0Multi 1Util 44Pistol 6

Riot---

L76

18/14/2 · 1650 dmg

ADR

79

HS%

33

K/D

1.29

Entry 2/0Util 7AWP 8Pistol 3

___Toxin___

L52

15/16/7 · 1838 dmg

ADR

88

HS%

67

K/D

0.94

Entry 2/0Util 173

Xx-BlaZe-xX

L5

8/16/8 · 1180 dmg

ADR

56

HS%

38

K/D

0.50

Entry 2/0Pistol 1

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.