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Winner · ANGRY_oke's team

13

70 kills · 5 players

de_dust2 · 21 min

15 rounds · 2025-11-09

Europe 5v5 Queue

-_Samm_-'s team

2

39 kills · 5 players

Top fragger

A1exs1sRe1ms

19 kills

Top impact

A1exs1sRe1ms

118 ADR

Util damage

ANGRY_oke

185 HP

Weak spots this match

vs lifetime baseline
  • A1exs1sRe1ms

    HS % 32% (avg 38%)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ANGRY_oke's team

10 · 3

A1exs1sRe1ms

L83

19/7/5 · 1773 dmg

ADR

118

HS%

32

K/D

2.71

Entry 5/0Multi 1Util 76AWP 9Pistol 3
HS % -16%K/D +168%ADR +53%

zhuzhel1tsa

L82

16/6/5 · 1518 dmg

ADR

101

HS%

38

K/D

2.67

Entry 1/0Multi 1Util 84Pistol 2

Neo_sh

L85

16/8/4 · 1289 dmg

ADR

86

HS%

25

K/D

2.00

Entry 2/0Multi 1Util 87Pistol 5

ANGRY_oke

L73

12/7/5 · 1331 dmg

ADR

89

HS%

58

K/D

1.71

Entry 1/0Multi 2Util 185Pistol 1

ochko33512

L8

7/11/9 · 1132 dmg

ADR

76

HS%

14

K/D

0.64

Entry 2/0Util 110AWP 1Pistol 1

-_Samm_-'s team

2 · 0

iDOS1K

L81

11/13/1 · 1278 dmg

ADR

85

HS%

64

K/D

0.85

Entry 1/0Multi 1Util 93Pistol 1

ICHOMie

L81

10/14/1 · 1078 dmg

ADR

72

HS%

70

K/D

0.71

Entry 2/0Multi 1Util 50Pistol 2

cookiedurexe

L9

7/14/3 · 861 dmg

ADR

57

HS%

86

K/D

0.50

Entry 1/0Util 62Pistol 2

-_-GAL05H-_-

L3

6/15/4 · 993 dmg

ADR

66

HS%

83

K/D

0.40

Pistol 2

-_Samm_-

L10

5/14/2 · 801 dmg

ADR

53

HS%

60

K/D

0.36

Util 57Pistol 1

Half-by-half

First half

10 · 2

Second half

3 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.