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Winner · Benq_Xl's team

13

67 kills · 5 players

de_dust2 · 33 min

17 rounds · 2026-05-22

Europe 5v5 Queue

Google1n's team

4

47 kills · 5 players

Top fragger

kloun666

16 kills

Top impact

ilundel

99 ADR

Util damage

notOxic2

68 HP

Weak spots this match

vs lifetime baseline
  • kloun666

    HS % 44% (avg 52%)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Benq_Xl's team

9 · 4

kloun666

L102

16/9/3 · 1526 dmg

ADR

90

HS%

44

K/D

1.78

Entry 2/0Util 5AWP 6Pistol 1
HS % -15%K/D +55%ADR +10%

ilundel

L103

15/12/7 · 1680 dmg

ADR

99

HS%

93

K/D

1.25

Entry 4/0Multi 2Util 42Pistol 5
HS % +86%ADR +19%

Benq_Xl

L103

14/9/5 · 1610 dmg

ADR

95

HS%

79

K/D

1.56

Entry 2/0Util 39AWP 3Pistol 4

xcarolina

L102

12/9/3 · 1235 dmg

ADR

73

HS%

33

K/D

1.33

Multi 1Util 29Pistol 1

notOxic2

L103

10/10/3 · 1138 dmg

ADR

67

HS%

40

K/D

1.00

Entry 2/0Multi 1Util 68AWP 1Pistol 1

Google1n's team

3 · 1

stakkkMEOW

L102

15/13/3 · 1522 dmg

ADR

90

HS%

27

K/D

1.15

Entry 1/0Multi 1Util 20AWP 1Pistol 3

Google1n

L101

12/10/3 · 1536 dmg

ADR

90

HS%

33

K/D

1.20

Entry 1/0Multi 1Util 52AWP 8Pistol 2
HS % -8%

0piumdream

L10

7/16/3 · 950 dmg

ADR

56

HS%

71

K/D

0.44

Entry 1/0Util 1AWP 1Pistol 1

n1klar

L10

7/15/1 · 783 dmg

ADR

46

HS%

71

K/D

0.47

Entry 2/0Pistol 3

br1h

L101

6/14/3 · 851 dmg

ADR

50

HS%

50

K/D

0.43

Entry 2/0Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.