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Gruby980's team

4

46 kills · 5 players

de_dust2 · 28 min

17 rounds · 2026-04-19

Europe 5v5 Queue

Winner · _Andrej's team

13

71 kills · 5 players

Top fragger

Danielyu24

18 kills

Top impact

Danielyu24

117 ADR

Util damage

Roczny

295 HP

Weak spots this match

vs lifetime baseline
  • Gruby980

    K/D 0.53 (avg 1.20)

    -56%
  • Gruby980

    HS % 44% (avg 53%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Gruby980's team

4 · 0

kiszonyogor2

L41

13/13/1 · 1330 dmg

ADR

78

HS%

31

K/D

1.00

Entry 1/0Util 58AWP 2Pistol 3

Roczny

L51

12/14/3 · 1488 dmg

ADR

88

HS%

42

K/D

0.86

Util 295Pistol 2

Gruby980

L6

9/17/4 · 1268 dmg

ADR

75

HS%

44

K/D

0.53

Entry 3/0Pistol 2
K/D -56%HS % -17%

mokri2809

L4

6/13/0 · 465 dmg

ADR

27

HS%

50

K/D

0.46

Util 124Pistol 2

zaetsy

2

6/14/6 · 1152 dmg

ADR

68

HS%

50

K/D

0.43

Multi 1Util 54Pistol 2

_Andrej's team

8 · 5

Danielyu24

L54

18/11/10 · 1993 dmg

ADR

117

HS%

28

K/D

1.64

Entry 5/0Multi 3Util 117Pistol 2

emZ-

L62

16/7/6 · 1642 dmg

ADR

97

HS%

69

K/D

2.29

Entry 3/0Multi 1Util 112Pistol 3

_Andrej

L42

14/11/2 · 1154 dmg

ADR

68

HS%

21

K/D

1.27

Entry 4/0Multi 1Util 53AWP 6Pistol 2

dqnielwsh

L42

14/11/4 · 1624 dmg

ADR

96

HS%

71

K/D

1.27

Multi 2Util 143Pistol 2

aikohiira

L43

9/7/3 · 1103 dmg

ADR

65

HS%

78

K/D

1.29

Entry 1/0Multi 1Util 25Pistol 2

Half-by-half

First half

4 · 8

Second half

0 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.