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Sevcic's team

6

51 kills · 5 players

de_dust2 · 34 min

19 rounds · 2026-05-28

Europe 5v5 Queue

Winner · Rick_x_x's team

13

73 kills · 5 players

Top fragger

6KIPER

21 kills

Top impact

6KIPER

113 ADR

Util damage

YASHRTS

152 HP

Weak spots this match

vs lifetime baseline
  • andrewdate

    K/D 0.50 (avg 1.09)

    -54%
  • andrewdate

    ADR 59 (avg 86)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Sevcic's team

3 · 3

YASHRTS

L52

13/14/4 · 1425 dmg

ADR

75

HS%

31

K/D

0.93

Entry 2/0Util 152Pistol 2

Baron1L

L41

12/14/2 · 1375 dmg

ADR

72

HS%

42

K/D

0.86

Entry 3/0Multi 1Util 28AWP 4Pistol 1

Sevcic

L42

9/13/6 · 1078 dmg

ADR

57

HS%

44

K/D

0.69

Multi 1Util 10Pistol 3

AM8

L41

9/16/2 · 1069 dmg

ADR

56

HS%

78

K/D

0.56

Entry 3/0Multi 1Pistol 1

andrewdate

L4

8/16/4 · 1117 dmg

ADR

59

HS%

38

K/D

0.50

Entry 1/0Pistol 2
K/D -54%ADR -31%

Rick_x_x's team

9 · 4

6KIPER

L43

21/10/4 · 2143 dmg

ADR

113

HS%

38

K/D

2.10

Entry 4/0Multi 1Util 145AWP 3Pistol 1

Catan15

L53

18/10/4 · 1798 dmg

ADR

95

HS%

28

K/D

1.80

Entry 2/0Multi 1Util 83AWP 9Pistol 2

Rick_x_x

L64

16/10/5 · 1791 dmg

ADR

94

HS%

44

K/D

1.60

Entry 1/0Util 68AWP 3Pistol 2

Marko8L

3

11/12/5 · 1327 dmg

ADR

70

HS%

64

K/D

0.92

Entry 2/0Util 126Pistol 1

Reckfulx

L2

7/9/6 · 1056 dmg

ADR

56

HS%

43

K/D

0.78

Entry 1/0Util 27Pistol 2

Half-by-half

First half

3 · 9

Second half

3 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.