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Winner · exp626's team

13

79 kills · 5 players

de_mirage · 29 min

18 rounds · 2026-06-01

South America 5V5 Queue

Jarra's team

5

46 kills · 5 players

Top fragger

Washed-by-M

18 kills

Top impact

Laff1s

96 ADR

Util damage

iuzeyz

221 HP

Weak spots this match

vs lifetime baseline
  • PAPALETA666

    K/D 0.47 (avg 1.12)

    -58%
  • PAPALETA666

    ADR 55 (avg 85)

    -35%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

exp626's team

8 · 5

Washed-by-M

4

18/10/1 · 1542 dmg

ADR

86

HS%

39

K/D

1.80

Multi 1Util 77Pistol 6

y6z-

L82

17/9/3 · 1690 dmg

ADR

94

HS%

53

K/D

1.89

Entry 4/0Multi 1Util 94AWP 4Pistol 2

exp626

L83

17/10/3 · 1394 dmg

ADR

77

HS%

53

K/D

1.70

Entry 1/0Multi 1Util 53AWP 3Pistol 3

iuzeyz

L83

14/9/5 · 1703 dmg

ADR

95

HS%

64

K/D

1.56

Entry 3/0Util 221AWP 5Pistol 3

Laff1s

1

13/10/6 · 1720 dmg

ADR

96

HS%

38

K/D

1.30

Entry 4/0Util 130AWP 5Pistol 4

Jarra's team

4 · 1

NachoPaco

L82

15/15/2 · 1677 dmg

ADR

93

HS%

47

K/D

1.00

Entry 3/0Multi 3Util 107AWP 2Pistol 5

Jarra

L82

10/15/3 · 1273 dmg

ADR

71

HS%

60

K/D

0.67

Entry 1/0Util 108Pistol 4

SaiWu21

L61

10/16/3 · 1136 dmg

ADR

63

HS%

70

K/D

0.62

Multi 1Util 15Pistol 2

PAPALETA666

L7

8/17/4 · 987 dmg

ADR

55

HS%

62

K/D

0.47

Entry 2/0Util 1Pistol 3
K/D -58%ADR -35%HS % +24%

RDP7

L5

3/17/5 · 640 dmg

ADR

36

HS%

100

K/D

0.18

Util 121

Half-by-half

First half

8 · 4

Second half

5 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.