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-giantstone's team

3

47 kills · 5 players

de_overpass · 27 min

16 rounds · 2026-05-23

Europe 5v5 Queue

Winner · adeka2003's team

13

71 kills · 5 players

Top fragger

adeka2003

19 kills

Top impact

nanoteky123

113 ADR

Util damage

adeka2003

126 HP

Weak spots this match

vs lifetime baseline
  • El_hapa

    K/D 0.33 (avg 1.05)

    -69%
  • El_hapa

    ADR 41 (avg 72)

    -42%
  • adeka2003

    HS % 37% (avg 47%)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-giantstone's team

2 · 1

ninagami

3

16/14/1 · 1607 dmg

ADR

100

HS%

56

K/D

1.14

Entry 3/0Multi 1Util 23Pistol 4

toyota_user

11/14/5 · 1418 dmg

ADR

89

HS%

91

K/D

0.79

Entry 2/0Util 2Pistol 3

-giantstone

L10

8/15/2 · 1172 dmg

ADR

73

HS%

75

K/D

0.53

Entry 6/0Pistol 3

Kudreg0r

L9

7/13/1 · 670 dmg

ADR

42

HS%

86

K/D

0.54

Entry 1/0Pistol 1

El_hapa

L8

5/15/2 · 662 dmg

ADR

41

HS%

60

K/D

0.33

Entry 1/0Util 12Pistol 2
K/D -69%ADR -42%HS % +9%

adeka2003's team

10 · 3

adeka2003

L103

19/5/7 · 1768 dmg

ADR

111

HS%

37

K/D

3.80

Entry 1/0Multi 2Util 126Pistol 4
HS % -21%K/D +214%ADR +29%

nanoteky123

L102

19/9/5 · 1805 dmg

ADR

113

HS%

58

K/D

2.11

Multi 1Util 79Pistol 2

fir3inh3ro

L93

13/11/5 · 1547 dmg

ADR

97

HS%

31

K/D

1.18

Entry 2/0Multi 1Util 9AWP 3Pistol 2

T_kila

L73

11/9/4 · 1092 dmg

ADR

68

HS%

73

K/D

1.22

Multi 2Util 29Pistol 2

D1fenderr

L102

9/13/5 · 1049 dmg

ADR

66

HS%

56

K/D

0.69

Multi 1Pistol 3

Half-by-half

First half

2 · 10

Second half

1 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.