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Winner · YoungYanix's team

13

79 kills · 5 players

de_ancient · 35 min

19 rounds · 2026-05-08

Europe 5v5 Queue

-NoNi-1's team

6

60 kills · 5 players

Top fragger

xF00Lx

22 kills

Top impact

xF00Lx

114 ADR

Util damage

YoungYanix

235 HP

Weak spots this match

vs lifetime baseline
  • KingLich112

    HS % 25% (avg 35%)

    -29%
  • KingLich112

    ADR 60 (avg 73)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

YoungYanix's team

9 · 4

xF00Lx

L93

22/11/6 · 2159 dmg

ADR

114

HS%

23

K/D

2.00

Entry 4/0Multi 2Util 122Pistol 2

Vanya4592

L85

18/11/11 · 2014 dmg

ADR

106

HS%

61

K/D

1.64

Entry 1/0Multi 1Util 222AWP 1Pistol 4

ratinteam

L62

15/12/8 · 1771 dmg

ADR

93

HS%

27

K/D

1.25

Entry 2/0Util 224

YoungYanix

L91

12/12/4 · 1289 dmg

ADR

68

HS%

33

K/D

1.00

Entry 4/0Util 235AWP 7Pistol 2

KingLich112

L52

12/15/4 · 1138 dmg

ADR

60

HS%

25

K/D

0.80

Entry 2/0Multi 2Util 52
HS % -29%ADR -17%

-NoNi-1's team

3 · 3

-NoNi-1

L8

16/17/4 · 1932 dmg

ADR

102

HS%

62

K/D

0.94

Entry 1/0Util 7Pistol 4

-CR1STEA-

L93

16/13/2 · 1662 dmg

ADR

88

HS%

62

K/D

1.23

Multi 1Util 192Pistol 5

-chebac-

L71

10/15/3 · 979 dmg

ADR

52

HS%

50

K/D

0.67

Util 80AWP 1Pistol 4

clausinho1

L7

9/17/3 · 1267 dmg

ADR

67

HS%

22

K/D

0.53

Entry 2/0

UrsuVKY

L72

9/17/4 · 1214 dmg

ADR

64

HS%

33

K/D

0.53

Entry 3/0Multi 1Util 69Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.