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dreeepzq's team

14

101 kills · 5 players

de_dust2 · 56 min

30 rounds · 2026-05-26

Europe 5v5 Queue

Winner · 5HPL5's team

16

117 kills · 5 players

Top fragger

nok1

36 kills

Top impact

nok1

120 ADR

Util damage

Foma444

212 HP

Weak spots this match

vs lifetime baseline
  • Foma444

    K/D 0.87 (avg 1.16)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

dreeepzq's team

8 · 4 · OT 2

nok1

L106

36/22/6 · 3601 dmg

ADR

120

HS%

42

K/D

1.64

Entry 8/0Multi 6Util 46AWP 18Pistol 4

Foma444

L102

20/23/7 · 2392 dmg

ADR

80

HS%

60

K/D

0.87

Entry 3/0Util 212AWP 1
K/D -25%HS % +33%

d1stoN69

L105

19/24/9 · 2169 dmg

ADR

72

HS%

74

K/D

0.79

Entry 1/0Multi 1Util 100AWP 2Pistol 6

tentykk

L91

14/25/4 · 1394 dmg

ADR

47

HS%

71

K/D

0.56

Entry 3/0Util 108Pistol 3

dreeepzq

L10

12/24/3 · 1506 dmg

ADR

50

HS%

67

K/D

0.50

Entry 2/0Util 16

5HPL5's team

4 · 8 · OT 4

ruk4ton

L104

31/21/5 · 3384 dmg

ADR

113

HS%

26

K/D

1.48

Entry 4/0Multi 3Util 72AWP 9Pistol 6

Flow19

L105

30/16/4 · 2756 dmg

ADR

92

HS%

53

K/D

1.88

Entry 3/0Multi 1Util 95AWP 5Pistol 5

Sw3AZYd

L104

28/20/10 · 3057 dmg

ADR

102

HS%

61

K/D

1.40

Entry 4/0Multi 2Util 61AWP 1Pistol 1

s1xpinn

L102

15/22/9 · 2042 dmg

ADR

68

HS%

53

K/D

0.68

Entry 2/0Util 149Pistol 1

5HPL5

L101

13/22/7 · 1506 dmg

ADR

50

HS%

31

K/D

0.59

Multi 1Util 95AWP 1Pistol 1

Half-by-half

First half

8 · 4

Second half

4 · 8

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.