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amon_Par's team

11

74 kills · 5 players

de_dust2 · 39 min

24 rounds · 2026-05-17

Europe 5v5 Queue

Winner · _Elys1um_'s team

13

91 kills · 5 players

Top fragger

tghergjn

24 kills

Top impact

GIimPub

89 ADR

Util damage

GIimPub

244 HP

Weak spots this match

vs lifetime baseline
  • COCO_JVMBO

    HS % 19% (avg 54%)

    -65%
  • COCO_JVMBO

    K/D 0.89 (avg 1.07)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

amon_Par's team

8 · 3

amon_Par

L103

17/21/3 · 1839 dmg

ADR

77

HS%

53

K/D

0.81

Entry 4/0Multi 1Util 135AWP 1Pistol 4

COCO_JVMBO

L102

16/18/2 · 1716 dmg

ADR

72

HS%

19

K/D

0.89

Entry 3/0Multi 1AWP 6Pistol 3
HS % -65%K/D -17%

drum6l3BAY

L102

15/16/3 · 1860 dmg

ADR

78

HS%

27

K/D

0.94

Entry 3/0Util 42AWP 7Pistol 4

J9

L103

15/18/4 · 1608 dmg

ADR

67

HS%

40

K/D

0.83

Entry 1/0Multi 1Util 84AWP 3Pistol 2

lx1lx1

L101

11/19/2 · 1218 dmg

ADR

51

HS%

36

K/D

0.58

Entry 1/0Util 28AWP 3Pistol 1

_Elys1um_'s team

4 · 9

tghergjn

L103

24/18/0 · 2098 dmg

ADR

87

HS%

50

K/D

1.33

Entry 4/0Util 13AWP 11Pistol 2

_Elys1um_

L103

19/16/4 · 2093 dmg

ADR

87

HS%

32

K/D

1.19

Entry 2/0Multi 2Util 72Pistol 2

bigsosa

L101

17/13/6 · 1945 dmg

ADR

81

HS%

65

K/D

1.31

Entry 4/0Util 15AWP 4Pistol 3

GIimPub

L103

17/14/10 · 2145 dmg

ADR

89

HS%

53

K/D

1.21

Entry 2/0Multi 3Util 244AWP 8Pistol 3
HS % +10%

CallmeP1e

L103

14/13/8 · 1400 dmg

ADR

58

HS%

71

K/D

1.08

Multi 1Util 143Pistol 5

Half-by-half

First half

8 · 4

Second half

3 · 9

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.