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Winner · shavrizy's team

16

113 kills · 5 players

de_mirage · 56 min

30 rounds · 2026-05-26

Europe 5v5 Queue

BacuJlbeB's team

14

109 kills · 5 players

Top fragger

Zayrex-

30 kills

Top impact

a_firsov_x

106 ADR

Util damage

BacuJlbeB

449 HP

Weak spots this match

vs lifetime baseline
  • 1vswxrld

    K/D 0.71 (avg 1.18)

    -40%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

shavrizy's team

5 · 7 · OT 4

Zayrex-

L102

30/19/4 · 3057 dmg

ADR

102

HS%

50

K/D

1.58

Entry 6/0Multi 4Util 222AWP 6Pistol 8

a_firsov_x

L106

30/23/7 · 3178 dmg

ADR

106

HS%

63

K/D

1.30

Entry 1/0Multi 2Util 81Pistol 1

tiredasfk

L105

28/18/6 · 2472 dmg

ADR

82

HS%

57

K/D

1.56

Multi 4Util 169Pistol 4

asq33

L101

15/24/6 · 1805 dmg

ADR

60

HS%

60

K/D

0.62

Entry 4/0Util 9AWP 2Pistol 3

shavrizy

L102

10/25/7 · 1568 dmg

ADR

52

HS%

60

K/D

0.40

Entry 5/0Util 29AWP 1Pistol 1

BacuJlbeB's team

7 · 5 · OT 2

BacuJlbeB

L105

29/22/5 · 2998 dmg

ADR

100

HS%

52

K/D

1.32

Entry 6/0Multi 1Util 449AWP 3Pistol 5

_AL3KSE1_

L101

24/24/10 · 2710 dmg

ADR

90

HS%

50

K/D

1.00

Entry 6/0Util 234AWP 2Pistol 5

1vswxrld

L103

20/28/8 · 2558 dmg

ADR

85

HS%

55

K/D

0.71

Entry 2/0Util 52AWP 2Pistol 3
K/D -40%

r0STER

L102

20/19/6 · 2587 dmg

ADR

86

HS%

45

K/D

1.05

Multi 1Util 419Pistol 3

nvistss

L103

16/22/2 · 1373 dmg

ADR

46

HS%

31

K/D

0.73

Util 77Pistol 3

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.