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Winner · Rensyke's team

13

77 kills · 5 players

de_dust2 · 27 min

19 rounds · 2026-03-24

Europe 5v5 Queue

samovar322's team

6

57 kills · 5 players

Top fragger

supergremlin

23 kills

Top impact

supergremlin

132 ADR

Util damage

supergremlin

248 HP

Weak spots this match

vs lifetime baseline
  • shmara3b

    K/D 0.85 (avg 1.10)

    -23%
  • shmara3b

    ADR 67 (avg 81)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Rensyke's team

8 · 5

supergremlin

L105

23/14/6 · 2511 dmg

ADR

132

HS%

39

K/D

1.64

Entry 4/0Multi 4Util 248AWP 1Pistol 2
ADR +56%K/D +43%

oukiAs1q

L103

15/9/5 · 1698 dmg

ADR

89

HS%

20

K/D

1.67

Entry 2/0Multi 2Util 2AWP 13

Rensyke

L103

15/13/3 · 1457 dmg

ADR

77

HS%

67

K/D

1.15

Entry 2/0Multi 1Util 31Pistol 5
ADR -8%HS % +18%

1Drezz

L101

13/9/0 · 1222 dmg

ADR

64

HS%

46

K/D

1.44

Entry 2/0Pistol 2

shmara3b

L101

11/13/5 · 1278 dmg

ADR

67

HS%

73

K/D

0.85

Entry 2/0Util 47Pistol 3
K/D -23%ADR -17%HS % +33%

samovar322's team

4 · 2

alihadjen

L101

13/16/4 · 1134 dmg

ADR

60

HS%

62

K/D

0.81

Entry 3/0Util 20Pistol 5

SAN9_AURA

L102

13/16/5 · 1661 dmg

ADR

87

HS%

54

K/D

0.81

Entry 1/0Multi 2Util 69Pistol 4

wairK

L10

11/15/4 · 1178 dmg

ADR

62

HS%

27

K/D

0.73

Util 146Pistol 1

samovar322

L103

10/14/4 · 973 dmg

ADR

51

HS%

40

K/D

0.71

Entry 2/0AWP 2Pistol 2

ROM6_AURA

L10

10/16/2 · 1227 dmg

ADR

65

HS%

60

K/D

0.62

Entry 1/0Util 79AWP 1Pistol 3

Half-by-half

First half

8 · 4

Second half

5 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.