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Winner · infuriating's team

13

67 kills · 5 players

de_mirage · 28 min

15 rounds · 2026-06-04

Europe 5v5 Queue

Rejo's team

2

42 kills · 5 players

Top fragger

fresh1dfc

20 kills

Top impact

fresh1dfc

121 ADR

Util damage

fresh1dfc

165 HP

Weak spots this match

vs lifetime baseline
  • Makenro

    K/D 0.20 (avg 0.97)

    -79%
  • Makenro

    HS % 33% (avg 45%)

    -27%
  • Makenro

    ADR 65 (avg 79)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

infuriating's team

11 · 2

fresh1dfc

L54

20/7/4 · 1815 dmg

ADR

121

HS%

20

K/D

2.86

Entry 4/0Multi 1Util 165Pistol 4

infuriating

L45

15/6/9 · 1782 dmg

ADR

119

HS%

53

K/D

2.50

Entry 1/0Multi 2Util 90AWP 1Pistol 3

sQrkyy

L51

12/11/5 · 1329 dmg

ADR

89

HS%

58

K/D

1.09

Entry 2/0Util 51AWP 1Pistol 2
HS % +38%

SonOfAsgard

L41

10/7/5 · 934 dmg

ADR

62

HS%

50

K/D

1.43

Multi 1Util 71Pistol 3

NeverSay0301

L42

10/12/5 · 1091 dmg

ADR

73

HS%

50

K/D

0.83

Entry 5/0Util 93AWP 4Pistol 3

Rejo's team

1 · 1

Balidfc

L31

11/14/3 · 1095 dmg

ADR

73

HS%

73

K/D

0.79

Multi 1Util 20Pistol 4

ilvicoo

L41

10/11/5 · 1060 dmg

ADR

71

HS%

0

K/D

0.91

Entry 1/0Multi 1Util 9AWP 7Pistol 1

Rejo

L6

9/14/4 · 940 dmg

ADR

63

HS%

78

K/D

0.64

Entry 1/0AWP 2Pistol 4

Sv1sh

L4

9/14/2 · 991 dmg

ADR

66

HS%

22

K/D

0.64

Util 10AWP 3Pistol 3

Makenro

L5

3/15/5 · 973 dmg

ADR

65

HS%

33

K/D

0.20

Entry 1/0Pistol 1
K/D -79%HS % -27%

Half-by-half

First half

11 · 1

Second half

2 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.