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bAbY_bOY11's team

9

75 kills · 5 players

de_inferno · 38 min

22 rounds · 2026-06-04

North America 5V5 Queue

Winner · rizoldyk's team

13

82 kills · 5 players

Top fragger

rizoldyk

22 kills

Top impact

rizoldyk

108 ADR

Util damage

rizoldyk

217 HP

Weak spots this match

vs lifetime baseline
  • SachiMizu

    K/D 0.76 (avg 1.14)

    -33%
  • zxli1x

    K/D 0.76 (avg 1.08)

    -30%
  • SachiMizu

    ADR 67 (avg 82)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

bAbY_bOY11's team

6 · 3

Bruce_jx

L72

21/18/7 · 2262 dmg

ADR

103

HS%

19

K/D

1.17

Entry 4/0AWP 9Pistol 2

bAbY_bOY11

L74

20/14/3 · 1945 dmg

ADR

88

HS%

45

K/D

1.43

Entry 5/0Util 161AWP 1Pistol 1

Kxxkiez

16/15/2 · 1507 dmg

ADR

69

HS%

62

K/D

1.07

Entry 1/0Multi 1Util 62Pistol 3

zxli1x

L52

13/17/5 · 1610 dmg

ADR

73

HS%

62

K/D

0.76

Entry 3/0Multi 1Util 117Pistol 1
K/D -30%ADR -10%

Sunny_44

1

5/18/8 · 960 dmg

ADR

44

HS%

80

K/D

0.28

Util 209Pistol 3

rizoldyk's team

6 · 7

rizoldyk

L75

22/14/3 · 2376 dmg

ADR

108

HS%

45

K/D

1.57

Entry 1/0Multi 3Util 217AWP 9Pistol 3

DoomGGz

L52

20/15/6 · 1894 dmg

ADR

86

HS%

55

K/D

1.33

Entry 2/0Multi 1Util 24Pistol 2

picolas_cage

L54

17/13/4 · 1949 dmg

ADR

89

HS%

41

K/D

1.31

Entry 3/0Util 39Pistol 1

SachiMizu

L71

13/17/4 · 1478 dmg

ADR

67

HS%

46

K/D

0.76

Entry 2/0Multi 1Util 210Pistol 5
K/D -33%ADR -18%

Stanislav-X

L61

10/16/6 · 1444 dmg

ADR

66

HS%

50

K/D

0.62

Entry 1/0Util 125AWP 1Pistol 2

Half-by-half

First half

6 · 6

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.