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Winner · M0vsz's team

13

80 kills · 5 players

de_dust2 · 28 min

19 rounds · 2025-12-14

South America 5V5 Queue

Ripper61's team

6

54 kills · 5 players

Top fragger

PecciNi

20 kills

Top impact

PecciNi

104 ADR

Util damage

murdoCsito

220 HP

Weak spots this match

vs lifetime baseline
  • Ripper61

    HS % 30% (avg 46%)

    -35%
  • Ripper61

    K/D 0.71 (avg 1.02)

    -30%
  • Ripper61

    ADR 56 (avg 73)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

M0vsz's team

7 · 6

PecciNi

L46

20/10/7 · 1969 dmg

ADR

104

HS%

50

K/D

2.00

Entry 4/0Multi 2Util 206
HS % -14%K/D +82%ADR +25%

M0vsz

L63

18/9/6 · 1840 dmg

ADR

97

HS%

39

K/D

2.00

Entry 2/0Multi 1Util 31Pistol 4

QUIRK_255

L41

16/10/7 · 1828 dmg

ADR

96

HS%

44

K/D

1.60

Entry 1/0Multi 1Util 125AWP 3Pistol 2
HS % -10%K/D +36%ADR +17%

Mafuzzi

L61

13/13/5 · 1157 dmg

ADR

61

HS%

46

K/D

1.00

Entry 1/0Multi 1Util 4Pistol 1

JJpeek

L42

13/12/8 · 1529 dmg

ADR

81

HS%

77

K/D

1.08

Entry 1/0Util 26Pistol 2
HS % +64%K/D +11%

Ripper61's team

5 · 1

wsl013

L64

14/17/3 · 1434 dmg

ADR

76

HS%

57

K/D

0.82

Entry 2/0Multi 2Pistol 2

d1cezz

L61

13/16/4 · 1757 dmg

ADR

93

HS%

46

K/D

0.81

Entry 2/0Util 88Pistol 6

Ripper61

L6

10/14/1 · 1069 dmg

ADR

56

HS%

30

K/D

0.71

Entry 2/0Multi 1Util 8AWP 1Pistol 1
HS % -35%K/D -30%

iniro20

L4

9/15/2 · 918 dmg

ADR

48

HS%

78

K/D

0.60

Entry 1/0Util 94Pistol 2

murdoCsito

L31

8/18/5 · 1183 dmg

ADR

62

HS%

38

K/D

0.44

Entry 3/0Util 220Pistol 2

Half-by-half

First half

7 · 5

Second half

6 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.