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matieballll's team

2

45 kills · 5 players

de_ancient · 23 min

15 rounds · 2026-06-09

Europe 5v5 Queue

Winner · ra1ncloud3's team

13

67 kills · 5 players

Top fragger

SANDIKCIOGLU

17 kills

Top impact

V4lluz

128 ADR

Util damage

ra1ncloud3

158 HP

Weak spots this match

vs lifetime baseline
  • SANDIKCIOGLU

    HS % 35% (avg 54%)

    -35%
  • MightYMantas

    K/D 0.83 (avg 1.01)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

matieballll's team

2 · 0

SANDIKCIOGLU

L10

17/13/2 · 1441 dmg

ADR

96

HS%

35

K/D

1.31

Multi 1Util 50Pistol 4
HS % -35%K/D +13%ADR +10%

matieballll

L101

12/14/3 · 1327 dmg

ADR

89

HS%

33

K/D

0.86

Entry 1/0Multi 1Util 38AWP 7Pistol 1

111777222

L10

6/14/2 · 490 dmg

ADR

33

HS%

0

K/D

0.43

Entry 1/0Util 5AWP 2Pistol 2

PNKV

L10

5/14/6 · 1067 dmg

ADR

71

HS%

60

K/D

0.36

Util 14Pistol 2

-edwAARRDDAA

L91

5/12/3 · 620 dmg

ADR

41

HS%

40

K/D

0.42

Entry 2/0Util 65Pistol 1

ra1ncloud3's team

10 · 3

V4lluz

L93

17/8/4 · 1919 dmg

ADR

128

HS%

53

K/D

2.12

Entry 3/0Util 8Pistol 1

ra1ncloud3

L101

15/10/6 · 1405 dmg

ADR

94

HS%

53

K/D

1.50

Entry 3/0Util 158AWP 3Pistol 4

tensa444

L107

15/9/2 · 1271 dmg

ADR

85

HS%

53

K/D

1.67

Entry 3/0Multi 2Util 2Pistol 7

Smokestein

L101

10/7/2 · 933 dmg

ADR

62

HS%

80

K/D

1.43

Entry 2/0Pistol 5

MightYMantas

L101

10/12/8 · 1321 dmg

ADR

88

HS%

60

K/D

0.83

Multi 1Util 149
K/D -18%HS % +11%ADR +10%

Half-by-half

First half

2 · 10

Second half

0 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.