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Winner · desiredoue-'s team

13

77 kills · 5 players

de_mirage · 30 min

20 rounds · 2026-06-01

South America 5V5 Queue

dan7aZ's team

7

62 kills · 5 players

Top fragger

desiredoue-

22 kills

Top impact

desiredoue-

127 ADR

Util damage

Kovaalski

200 HP

Weak spots this match

vs lifetime baseline
  • hexxed

    K/D 0.88 (avg 1.19)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

desiredoue-'s team

5 · 8

desiredoue-

L104

22/15/8 · 2542 dmg

ADR

127

HS%

36

K/D

1.47

Entry 5/0Multi 2Util 98AWP 1Pistol 5

RH9XYZ

L104

16/11/3 · 1419 dmg

ADR

71

HS%

31

K/D

1.45

Entry 1/0Multi 2Util 17AWP 9Pistol 2

Kovaalski

L101

14/13/3 · 1659 dmg

ADR

83

HS%

57

K/D

1.08

Entry 1/0Multi 1Util 200Pistol 1
HS % +24%

VTzik4-

L103

13/11/4 · 1357 dmg

ADR

68

HS%

69

K/D

1.18

Entry 2/0Multi 1Util 71Pistol 5

viscardddd

L91

12/12/4 · 1285 dmg

ADR

64

HS%

33

K/D

1.00

Entry 2/0Multi 1Util 26Pistol 4

dan7aZ's team

7 · 0

dan7aZ

L102

20/16/0 · 1882 dmg

ADR

94

HS%

35

K/D

1.25

Entry 4/0Multi 1Util 36AWP 5Pistol 4

hexxed

L103

15/17/5 · 1813 dmg

ADR

91

HS%

73

K/D

0.88

Entry 4/0Multi 1Util 5AWP 1Pistol 1
K/D -26%HS % +46%

vertinho

L101

15/14/2 · 1660 dmg

ADR

83

HS%

47

K/D

1.07

Multi 1Util 33

nerdpr1de

L8

7/13/2 · 870 dmg

ADR

44

HS%

29

K/D

0.54

Multi 1Util 25

Salvadori

L101

5/17/5 · 765 dmg

ADR

38

HS%

80

K/D

0.29

Entry 1/0AWP 3Pistol 1

Half-by-half

First half

5 · 7

Second half

8 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.