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-edul1k-'s team

8

67 kills · 5 players

de_mirage · 33 min

21 rounds · 2026-05-24

Europe 5v5 Queue

Winner · jepjarred's team

13

79 kills · 5 players

Top fragger

Happychucka

19 kills

Top impact

Happychucka

100 ADR

Util damage

Lemon_HvH

228 HP

Weak spots this match

vs lifetime baseline
  • saishi

    K/D 0.78 (avg 1.24)

    -37%
  • Happychucka

    HS % 37% (avg 46%)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-edul1k-'s team

5 · 3

-edul1k-

L103

17/14/3 · 1691 dmg

ADR

81

HS%

53

K/D

1.21

Entry 1/0Multi 1Util 138Pistol 2
HS % +18%K/D +13%

-pr0xy9

L104

17/13/5 · 1918 dmg

ADR

91

HS%

65

K/D

1.31

Entry 3/0Multi 1Util 11AWP 1Pistol 5

saishi

L101

14/18/5 · 1584 dmg

ADR

75

HS%

57

K/D

0.78

Entry 4/0Util 58Pistol 6
K/D -37%HS % +21%

Temych31

L10

10/17/0 · 986 dmg

ADR

47

HS%

60

K/D

0.59

Entry 1/0Multi 1Util 4Pistol 2

hatepeopIe

L10

9/17/5 · 1322 dmg

ADR

63

HS%

67

K/D

0.53

Entry 2/0Util 4Pistol 3

jepjarred's team

7 · 6

Happychucka

L103

19/17/4 · 2096 dmg

ADR

100

HS%

37

K/D

1.12

Entry 4/0Multi 3Util 48AWP 3Pistol 1
HS % -20%ADR +18%

Nlho

L95

17/13/3 · 1686 dmg

ADR

80

HS%

41

K/D

1.31

Entry 2/0Multi 1Util 88AWP 1Pistol 3
K/D +24%

hardskilled

L102

16/13/10 · 1976 dmg

ADR

94

HS%

50

K/D

1.23

Entry 1/0Multi 2Util 171Pistol 4

jepjarred

L102

15/11/5 · 1510 dmg

ADR

72

HS%

47

K/D

1.36

Entry 1/0Multi 1Util 151Pistol 4

Lemon_HvH

L101

12/13/2 · 1236 dmg

ADR

59

HS%

25

K/D

0.92

Entry 2/0Util 228AWP 5Pistol 1

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.