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069__'s team

12

95 kills · 5 players

de_inferno · 51 min

28 rounds · 2026-05-19

Europe 5v5 Queue

Winner · -Znake-'s team

16

103 kills · 5 players

Top fragger

jaccuse-

25 kills

Top impact

jaccuse-

104 ADR

Util damage

Soc10p4th

418 HP

Weak spots this match

vs lifetime baseline
  • -Znake-

    K/D 1.06 (avg 1.28)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

069__'s team

7 · 5

Adren0chrome

L104

24/22/7 · 2521 dmg

ADR

90

HS%

62

K/D

1.09

Entry 5/0Multi 4Util 135AWP 5Pistol 4

ANDS7AR

L102

23/22/6 · 2663 dmg

ADR

95

HS%

74

K/D

1.05

Entry 8/0Multi 2Util 179

Soc10p4th

L102

19/21/9 · 2113 dmg

ADR

76

HS%

53

K/D

0.90

Entry 1/0Multi 1Util 418Pistol 4

069__

L102

17/20/5 · 1907 dmg

ADR

68

HS%

35

K/D

0.85

Multi 2Util 226Pistol 3

mach1ne

L102

12/18/4 · 1369 dmg

ADR

49

HS%

25

K/D

0.67

Entry 1/0Multi 1Util 248

-Znake-'s team

5 · 7 · OT 4

jaccuse-

L102

25/21/6 · 2916 dmg

ADR

104

HS%

76

K/D

1.19

Entry 4/0Util 223Pistol 6

BouraX

L103

24/18/9 · 2589 dmg

ADR

93

HS%

42

K/D

1.33

Entry 4/0Multi 2Util 309AWP 2Pistol 1

andristo

L107

24/17/4 · 2358 dmg

ADR

84

HS%

62

K/D

1.41

Multi 2Util 138Pistol 5

-Znake-

L104

19/18/8 · 2079 dmg

ADR

74

HS%

42

K/D

1.06

Entry 2/0Multi 1Util 254AWP 5Pistol 2
K/D -17%ADR -9%

-palha-

L10

11/21/7 · 1332 dmg

ADR

48

HS%

45

K/D

0.52

Entry 3/0Util 416Pistol 1

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.