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Winner · bbishafk's team

13

75 kills · 5 players

de_inferno · 23 min

16 rounds · 2026-06-06

Europe 5v5 Queue

gloxo's team

3

30 kills · 5 players

Top fragger

TapGhost

17 kills

Top impact

TapGhost

115 ADR

Util damage

bbishafk

425 HP

Weak spots this match

vs lifetime baseline
  • DoyS

    K/D 0.57 (avg 1.23)

    -54%
  • DoyS

    ADR 53 (avg 87)

    -39%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

bbishafk's team

9 · 4

TapGhost

L104

17/8/5 · 1837 dmg

ADR

115

HS%

76

K/D

2.12

Entry 5/0Multi 1Util 189Pistol 5

seb46x

L102

17/7/3 · 1747 dmg

ADR

109

HS%

65

K/D

2.43

Entry 2/0Multi 1Util 129Pistol 3

Opel_Kapitan

L104

15/5/1 · 1294 dmg

ADR

81

HS%

60

K/D

3.00

Entry 1/0Multi 1Util 161Pistol 1

bbishafk

L102

14/8/7 · 1457 dmg

ADR

91

HS%

36

K/D

1.75

Entry 3/0Multi 1Util 425Pistol 2

spekzA

L101

12/3/2 · 1157 dmg

ADR

72

HS%

50

K/D

4.00

Entry 1/0Multi 1Util 84AWP 1Pistol 4
ADR -9%K/D +267%HS % +14%

gloxo's team

3 · 0

DoyS

L10

8/14/0 · 847 dmg

ADR

53

HS%

50

K/D

0.57

Entry 3/0Util 148Pistol 4
K/D -54%ADR -39%

thorhoggie

L101

7/15/2 · 956 dmg

ADR

60

HS%

29

K/D

0.47

Util 46AWP 2Pistol 1

gloxo

L10

5/16/2 · 953 dmg

ADR

60

HS%

80

K/D

0.31

Entry 1/0Util 141Pistol 2

talxan

L10

5/15/1 · 644 dmg

ADR

40

HS%

100

K/D

0.33

Util 46Pistol 2

shampo1234

L102

5/15/5 · 1025 dmg

ADR

64

HS%

20

K/D

0.33

Multi 1Util 101Pistol 3

Half-by-half

First half

9 · 3

Second half

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.