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Winner · GushBlodd's team

1

82 kills · 5 players

de_dust2 · 36 min

1 rounds · 2024-08-05

COMPETITIVE 5v5

LiLDoKeRr's team

0

90 kills · 5 players

Top fragger

humannlv2

29 kills

Top impact

humannlv2

115 ADR

Util damage

R4DiK_DarK

280 HP

Weak spots this match

vs lifetime baseline
  • GushBlodd

    K/D 0.63 (avg 1.14)

    -45%
  • INS4NEL1KE

    K/D 0.95 (avg 1.70)

    -44%
  • AdamDigger

    K/D 0.78 (avg 1.23)

    -37%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

GushBlodd's team

8 · 5

humannlv2

L74

29/18/8 · 2770 dmg

ADR

115

HS%

86

K/D

1.61

Entry 3/0Multi 5Util 42AWP 5Pistol 9

INS4NEL1KE

L64

18/19/7 · 2008 dmg

ADR

84

HS%

39

K/D

0.95

Entry 1/0Multi 1Util 29
K/D -44%ADR -13%

Bandit707

L53

13/15/5 · 1451 dmg

ADR

61

HS%

31

K/D

0.87

Multi 2Util 69

GushBlodd

L41

12/19/15 · 2321 dmg

ADR

97

HS%

67

K/D

0.63

Entry 5/0Util 11AWP 5
K/D -45%HS % +49%ADR +18%

Chef1234

L31

10/19/2 · 976 dmg

ADR

41

HS%

40

K/D

0.53

Entry 1/0Util 7Pistol 1

LiLDoKeRr's team

4 · 7

destroyernub

L61

23/17/7 · 2289 dmg

ADR

95

HS%

39

K/D

1.35

Entry 5/0Util 206AWP 2Pistol 1

Spuroa

L52

20/17/5 · 2096 dmg

ADR

87

HS%

45

K/D

1.18

Entry 2/0Multi 1AWP 2Pistol 5

R4DiK_DarK

L55

17/15/6 · 1838 dmg

ADR

77

HS%

71

K/D

1.13

Entry 5/0Multi 3Util 280Pistol 7

LiLDoKeRr

L41

16/15/7 · 1610 dmg

ADR

67

HS%

44

K/D

1.07

Multi 1Util 113Pistol 2

AdamDigger

L52

14/18/5 · 1916 dmg

ADR

80

HS%

64

K/D

0.78

Entry 2/0AWP 6Pistol 4
K/D -37%ADR -10%HS % +28%

Half-by-half

First half

8 · 4

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.