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Winner · yarg's team

13

71 kills · 5 players

de_nuke · 25 min

19 rounds · 2026-05-25

North America 5V5 Queue

jMADD's team

6

56 kills · 5 players

Top fragger

IFacedItTdy

20 kills

Top impact

IFacedItTdy

112 ADR

Util damage

yarg

169 HP

Weak spots this match

vs lifetime baseline
  • Majiquex

    K/D 0.64 (avg 1.19)

    -46%
  • Majiquex

    ADR 53 (avg 85)

    -38%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

yarg's team

8 · 5

IFacedItTdy

L54

20/11/7 · 2131 dmg

ADR

112

HS%

55

K/D

1.82

Multi 1Util 73Pistol 3

jorm

L43

14/14/10 · 1987 dmg

ADR

105

HS%

64

K/D

1.00

Entry 2/0Multi 2Util 128Pistol 1

yarg

L73

13/9/3 · 1312 dmg

ADR

69

HS%

38

K/D

1.44

Util 169Pistol 2

NazTNatron

L62

12/11/3 · 941 dmg

ADR

50

HS%

33

K/D

1.09

Multi 2Util 32Pistol 3

Ronin09

L61

12/13/3 · 1184 dmg

ADR

62

HS%

17

K/D

0.92

Entry 4/0Util 51AWP 5

jMADD's team

4 · 2

Rush2112

L63

17/15/4 · 1758 dmg

ADR

93

HS%

35

K/D

1.13

Entry 6/0Multi 1Util 43AWP 2Pistol 5

rosshua

L5

12/17/4 · 1390 dmg

ADR

73

HS%

58

K/D

0.71

Entry 4/0Multi 1Util 72Pistol 3

ItsArizonas

L71

10/12/0 · 790 dmg

ADR

42

HS%

40

K/D

0.83

Multi 1Util 21Pistol 1

Majiquex

9/14/2 · 1012 dmg

ADR

53

HS%

78

K/D

0.64

Entry 2/0Multi 1Util 30Pistol 4
K/D -46%ADR -38%HS % +34%

jMADD

L52

8/14/7 · 1404 dmg

ADR

74

HS%

25

K/D

0.57

Entry 1/0Util 83Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.